Disney's Donald Duck Goin' Quackers

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Disney's Donald Duck Goin' Quackers
Basic Information
Video Game
Disney Interactive
Platform, Adventure
64-megabit cartridge
Nintendo 64, PlayStation, Microsoft Windows, Game Boy Color, Game Boy Advance, Dreamcast, PlayStation 2 and GameCube
Retail Features
Disney's Donald Duck Goin' Quackers
CanadaUnited StatesMexico North American Release Date(s)
Nintendo 64
December 202000
Game Boy Color
October 192000
Microsoft Windows
November 92000

November 142000
December 152000
PlayStation 2
December 132000
March 252002

Japan Japanese Release Date(s)
Nintendo 64
December 12000
PlayStation 2
March 82001
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Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Donald Duck Goin' Quackers is a side-scrolling platformer with 3D graphics aimed at children. Call it 2.5D. If you've got a Nintendo 64 Expansion Pak, you can run the game in high resolution. Some portions of the game follow a Crash Bandicoot-like hallway movement where the camera is stationed behind Donald Duck.

Like all platformers, the story of the game revolves around Daisy Duck being ducknapped, thus the platform hero has to jump around to get to her & save her. In a shocking move by Disney, Donald will actually...punch...to dispatch his foes. Video game violence at its worst. Instead of a life meter, if Donald is hit, he will go into "Quackers" mode, where he becomes nearly uncontrollable, yet destructive, and if he gets hit again (or fall into some hazard), he'll lose a life.