Drawn to Life: The Next Chapter
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|Drawn to Life: The Next Chapter|
Nintendo DS box art.
|[[5th Cell (DS)|
Planet Moon Studios (Wii)]][[Category:5th Cell (DS)
Planet Moon Studios (Wii)]]
|[[Drawn to Life (series)|Drawn to Life]][[Category:Drawn to Life (series)]]|
|Drawn to Life|
|Nintendo DS and Wii|
|[[Jeremiah Slaczka (DS)]]|
|[[Matt Pellicane (DS)|
Jeremiah Slaczka (DS)]]
|David J Franco (DS)|
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Drawn to Life: The Next Chapter is the title of two sequels of the video game Drawn to Life, published by THQ. One of the games was developed by 5th Cell for the Nintendo DS, while the other was created by Planet Moon Studios for the Wii.
Plot (Nintendo DS version)[edit | edit source]
The game begins with a surreal sequence, wherein an unknown party asks the player "What do you remember about that day?" The player is given several dialogue choices that build a cohesive description of "that day," though at this time, the player is not aware of the event's importance (or even occurrence). Before the game properly begins, the player is asked to draw an image depicting this mysterious scene, introducing them to the game's core "draw" functionality.
Following this is an animation sequence wherein a Raposa character from the previous game, Heather, recovers from a nightmare. She is shown to possess a red-colored jewel pendant, which later plays an important role in guiding the characters to various places in the game world. In the same sequence, Heather is abducted by a darkness which emanated from a scepter she discovered in a beached treasure chest in the middle of the night. The next morning, when the other characters realize she's missing, a search for her is dramatically cut short by the appearance of the last game's antagonist, Wilfre, who causes the majority of the Raposa villagers to vanish, reveals himself as Heather's captor, and ultimately destroys the village itself. The remaining characters(Mari, Jowee, Issac and his daughter, Pirate Beard, Mike, and Crazy Barks) flee to the back of a massive turtle delivered, upon request, by the Creator (understood to be the person playing the game).
Their numbers sorely reduced and their home ruined, the game follows the Raposa's struggle to reunite with their fellows and, with the aid of the Creator's endowed avatar (the Hero, drawn and controlled by the player), defeat the villain Wilfre before he can realize his as-yet unknown goals.
Ending[edit | edit source]
Wilfre, as a young raposa, growing up discovered a method to destroy the game's world forever. It turns out that any personage from the world of the creator could become trapped with the raposa world making the whole world his or her dream. Wilfre plans to draw in the book of life to prevent this incident from happening and as Wilfre drew in the book used black inks and no colours and forgetting what the colour makes towards the characteristic of the drawing. In the act Wilfre's drawings become twisted and evil all his drawings become shadow monsters. Wilfre tries to use this accident and just keep on moving on with the plan using what he's got. During this time Wilfre's worst nightmare happens: a young boy at age of 10-12 named Mike is in a coma that incidentally made his conscience come to the raposa's world. Wilfre locks him in a shadow cage until the hero releases him. Whilst Wilfre knows that the one thing he didn't want to happen to his world happens. Wilfre decides to get rid of all colour so that Mike cannot return to his home world. That would make their world be prevented from being completely destroyed. The creator knew about what was going to have to be done to get Mike back home and knew a way to keep the raposa alive. He would have to break the interactive connection between both dimensions leaving Mike back home and the raposa to live, but would take away the creator's chance to be with the raposa but the hero still has some presence of the creator. Wilfre foolishly didn't know about this and tries to stop the creator which led to a great misunderstanding battle between the creator and Wilfre. Wilfre didn't just want to live, he wanted to be known by all the Raposa and to be known as a more superior one than the creator and for him to be worshiped and become a creator himself. All these ideas had just made him more evil as he did his works and ignored the creator in every way.
During the last level of Wilfre's Wasteland, Wilfre kills the hero and starts absorbing color from it, supposedly destroying it. The villagers from the Turtle Ship, Watersong, Lavasteam, and Galactic Jungle all pray for the hero to revive. The hero revives but Wilfre returns with the creation that Mari built. After the hero defeats Wilfre, he morphs into Sock, Salem, then himself, and then vanquishes off, leaving Heather behind.
The Hero then returns with Heather. Then, Mari told the Creator they are now ready. The Creator puts out the Eternal Flame. All the Raposa (except Heather) disappeared. The screen turns black then to white. Then what happened on the beginning was now shown. As Heather prayed "God, just bring back my little brother to me" a set of drawings was seen on the credits.
The credits begin with photo stills which depict Heather, Mike and their parents going home from a carnival, eventually getting into a car crash. Later, Mike appears to wake up from a coma, with the final photo showing doll versions of Jowee and Mari which were won from the carnival. It is assumed that the raposa world was destroyed as Mike woke up, but not confirmed.
Plot (Wii version)[edit | edit source]
The raposa village has been in peace for now a very long time till items from the city are disappearing. Mari now as the new mayor asked the creator to draw a new hero for help. Jowee believes Zsasha has stolen the items and went off to Jangala. The hero finds Zsasha held captive for days by the monkey king. Shadow walkers appear invading Jangala. After the hero defeats them and saves Zsasha. Mari realizes Zsasha did not steal the items. Mari and her assistant Circi wonder who was the thief. Mari believes Wilfre might be the thief. To make sure if he is alive Mari sends the hero to shadow city. Soon the hero finds the ink factory working again creating shadows. Soon the creator finds Wilfre's journal which holds a plot to destroy the creator. Mari sends the hero to icy wastes to stop Wilfre from succeeding. While there a strange shadow creature appears stealing an item to destroy the creator. The shadow creature is unknown but resembles a raposa girl. Soon in the eastern woodlands the tree of ages is in danger. After fighting off the shadow creatures the hero saves the tree. Mari is happy Wilfre's plan has failed till Circi reveals who she is. She laughs and admits she's Wilfre's wife. She uses the items that the hero got to recreate Wilfre. Though she can't remember what he looks like. She keeps on drawing pictures of him but they don't resemble Wilfre. After throwing away the pictures they begin to combine together creating a monster. As well the items used for creating the monster as well combine with the monster turning into one. The monster then eats Circi. The village is flooded with ink and the monster. The hero fights the dark monster in a final showdown defeating it. The village is saved and as well there is a celebration feast.
Reception[edit | edit source]
The game received positive to mixed reviews. Gamesradar gave the DS version 7 out of 10, stating it "doesn’t do enough to improve the bits of the original that weren’t so great first time round, but still entertaining." whilst the Wii version got 5 out of 10. IGN says "both versions pack pieces of greatness but neither end up being anything but a passable platformer," giving 6.7 for the DS version and 6.2 for the Wii version. Nintendo Power gave the DS version an 8 out of 10, while the Wii version received a 7 out of 10.
References[edit | edit source]
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