DuckTales 2

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DuckTales 2
DuckTales2NES.jpg
Basic Information
Type(s)
Video Game
Capcom
Capcom
Duck Tales
2D Platform
NES Cartridge
NES Controller
NES, Game Boy and Family Computer
Retail Features
Gameplay-Single-player.png
Main Credits
Tokuro Fujiwara
European Union European Release Date(s)
Nintendo Entertainment System
November 181993
CanadaUnited StatesMexico North American Release Date(s)
Nintendo Entertainment System and Game Boy
1993
Japan Japanese Release Date(s)
Family Computer
April 231993
Game Boy
December 31993
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

DuckTales 2 is a game released for the Famicom and Nintendo Entertainment System. The game was later ported to the Game Boy. The game is based on the cartoon of the same name. The game is the sequel to DuckTales.

Plot[edit | edit source]

In the game Scrooge McDuck has to find Fergus McDuck's lost treasure. This is done by finding all seven of map pieces, which are in various parts of the world. Scrooge travels to Niagara Falls, the Bermuda Triangle, Mu, Egypt and Scotland. Each of these places contains one of the map pieces and a boss. After all five bosses are defeated, whether the lost treasure is recovered or not, Webby is kidnapped by Flintheart Glomgold, prompting a boss fight that ends the game.

Gameplay[edit | edit source]

Gameplay is virtually identical to the original game as the controls are almost exactly the same. The only difference being the player only need to hold the B button to do a cane bounce rather than holding the down key additionally. Locating all seven map pieces is not required to complete the game but is rather, a side-mission that will allow the player access to a new level when all the map pieces are collected. Like its predessor, Duck Tales 2 is non-linear and allows the player to choose and complete all levels in any particular order. The player can also return to a level that has already been completed, unlike the first game. In addition, inventory items can be achieved that will grant the player access to new and hidden areas in each level. When a level is completed, the player has the option to purchase recovery items, extra lives, and other such items using any money the player has collected.

Gallery[edit | edit source]


External links[edit | edit source]