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Dungeons of Daggorath
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{{GameInfobox |perspective = First-person |developer = DynaMicro |publisher = Tandy Corporation |designer = Douglas J. Morgan |engines = Custom |na_rel = 26-3093 |released = {{Release|1982}} |genre = Strategy, Action, First-person shooter |features = Single-player |platforms = TRS-80 Color Computer, Dragon computer |media = ROM cartridge |requirements = |input = Keyboard }} '''''Dungeons of Daggorath''''' is a 1982 [[Video game|computer game]] and one of the first games to use a [[3D computer graphics|3D]] [[first person (video games)|first-person perspective]]. It was produced by DynaMicro for the [[Tandy Corporation|Tandy]] ([[RadioShack]]) [[TRS-80 Color Computer]]. The game was written by Douglas J. Morgan and Keith S. Kiyohara, with sounds by Phil Landmeier, in 1980-81. It was released as a ROMpak [[Cartridge (electronics)|cartridge]] for the Color Computer, which limited the size of the code to eight [[kilobyte]]s, which took several months of recoding to achieve. Despite this, the game features a multi-level [[maze]] and has what for the time were advanced sound effects that provide important clues to the locations of monsters.<ref>[http://www.armchairarcade.com/neo/node/900 A Review of DynaMicro's The Dungeons of Daggorath (1982)], 10/13/2006, By Matt Barton, Armchair Arcade</ref> Despite what are now primitive graphics and sound, the game still enjoys a [[cult following]] in the [[retrogaming]] community for its challenging gameplay, and has been ported to [[Microsoft]] [[Windows XP]] and [[Linux]] via the SDL graphic and sound libraries. ==Gameplay== ''Dungeons of Daggorath'' was one of the first games that attempted to portray three-dimensional space, using angled lines to give the illusion of depth. It followed the 1974 games [[Maze War]] and [[Spasim]], written for research computers, and the first 3D maze game for home computers, [[3D Monster Maze]], released in 1981. The game [[Phantom Slayer]], which like ''Daggorath'' was released in 1982 for the Color Computer, also featured monsters lurking in a maze. While ''Daggorath'' was visually similar to these games, it added several elements of strategy, such as different kinds of monsters, complex mazes, different levels of visibility, and the use of different objects and weapons.<ref>[http://nitros9.lcurtisboyle.com/daggorath.html Dungeons of Daggorath], Tandy (TRS-80) Color Computer Games, A set of Coco 1/2/3 web pages by L. Curtis Boyle, NitrOS9.LCURTISBOYLE.COM</ref> The player moves around a dungeon, issuing commands by means of typing β for example, typing "GET LEFT SHIELD" or "USE RIGHT TORCH" (or abbreviations such as "G L SH" and "U R T"), gathering strength and ever more powerful weapons as the game progresses. Various creatures appear, and can often be heard when they are nearby but not visible. The object of the game is to defeat the second of two wizards, who is on the fifth and last level of the dungeon. [[File:DaggorathWizard.png|thumb|250px|right|The second wizard appears in the game's opening sequence]] A unique feature of the game is a heartbeat which rises as the player moves and takes actions within the virtual environment. The heartbeat is a direct predecessor of the "health" indicator in later games; the higher the heart rate, the more vulnerable the player is to attack. The player can faint from overexertion, in which case there is the risk of being attacked while defenseless. ==Sequel== After ''Dungeons of Daggorath'' became one of the most popular Color Computer games, Tandy produced a sequel, '''''Castle of Tharoggad''''',<ref>[http://nitros9.lcurtisboyle.com/castleoftharoggad.html Castle of Tharoggad], Tandy (TRS-80) Color Computer Games, A set of Coco 1/2/3 web pages by L. Curtis Boyle, NitrOS9.LCURTISBOYLE.COM</ref><ref>[http://members.tripod.com/coco_docs/id61.htm Castle of Tharoggad], Color Computer Documentation Website</ref> which was made without the participation of the ''Daggorath'' team. It did not sell well, and received poor reviews from fans of the original.<ref>[http://www.retrogamingtimes.com/rtm69/ Castle of Tharoggad], Retrogaming Times Monthly 69, Feb 2010</ref> ==See also== *[[Battlezone]] *[[Akalabeth]] *[[Treasure of Tarmin]] ==References== {{reflist}} ==External links== *[http://iloveglory.freehostia.com/daggorath/index.html ''Dungeons of Daggorath'' site with interview with Douglas J. Morgan] *[http://mspencer.net/daggorath/dodpcp.html ''Dungeons of Daggorath'' PC port] <!-- Link is broken - classicgaming.com is now an IGN site and has no entry that I can find regarding this game. carlosjuero *[http://www.classicgaming.com/daggorath/ ''Dungeons of Daggorath'' at classicgaming.com] --> *{{moby game|id=/dungeons-of-daggorath|name=''Dungeons of Daggorath''}} <!-- http://www.wurb.com/if/game/2871 Original roms for the curious-->
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