Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Earthworm Jim 3D

From Codex Gamicus
Jump to: navigation, search
Earthworm Jim 3D
Earthworm Jim 3D box.jpg
Basic Information
Type(s)
Video Game
VIS Entertainment
Rockstar Games
3D Platform
64 Megabit Cartridge
Nintendo 64
Compact disc
PC
Nintendo 64 and Microsoft Windows
Retail Features
Gameplay-Single-player.png
Ratings
This title has been rated E by the ESRB
CanadaUnited StatesMexico North American Release Date(s)
Nintendo 64
October 311999
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Earthworm Jim 3D is the characters first foray into the third dimension. As Earthworm Jim is sent into a coma by a flying a cow, he must somehow infiltrate his own mind to set things right...? I don't know how that makes sense.

Regardless, you're Earthworm Jim, you're in your head, you've gone nuts, and you've got to fix it. Using 15 weapons and basic abilities like jumping, shooting, and whipping your head around to defeat whatever enemies lurk in your brain. The point is to gather all your marbles (You see, you lost your marbles) and golden udders. The udders part doesn't make sense either, but that's how the game is - it's wacky and unpredictable.

If you're wondering how the 2D to 3D transition went, by all accounts, it plays just like the 2D classics in 3D. Except for some camera problems and, like most 3D platformers, significant fetch quests and item collection.