|Wolf Team, Namco Tales Studio|
|Genesis and Mega Drive|
|North American Release Date(s)|
|Japanese Release Date(s)|
September 20, 1991
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
El Viento is the second title in the Earnest Evans series developed by Wolf Team, now known as Namco Tales Studio. The game was released on cartridge format in North America as well as Japan, where its sister titles received Mega CD releases.
Gameplay[edit | edit source]
The game returns the platform mechanics that its predecessor Earnest Evans had proposed but implemented at a fundamentally superior level. The player controls Anett as she navigates through urban, subterranean and mystical levels. Anett has two attack abilities: she can either shoot multiple boomerangs at her will or she can use any of five magic spells that she gradually gains over the game.
Storyline[edit | edit source]
The game's story, unlike Earnest Evans, remains intact between the Japanese and North American releases. In the pre-game cutscene, Vincent Demarco(Al Capone in the Japanese release) is the Mafia boss cooperating with a cult dedicated to resurrect the evil god Lord Hastur. This cult consists of its leader Henry and Hastur's descendant Restiana. Anett is also descended from Hastur but opposes the cult's efforts to resurrect him.
Reception[edit | edit source]
The game is considered the most recognized and redeemable title in the series. It is also considered one of the best games released by Renovation.