|1.16 reloaded fix 2b (stable)|
1.22 (beta, May 8, 2010)
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Elona is a roguelike game created by Japanese developer Noa. Its name is short for "Eternal League of Nefia". It is a popular game among modern roguelike players. Noa began developing Elona in 2006, and based it on roguelikes such as Ancient Domains of Mystery (ADOM) and Angband. Noa had previously made two other role-playing games, Shade and Etherwind. A reviewer at Insert Credit praised Elona as "very well-made" and compared its character development system to that of ADOM.
The game is set in a fantasy world called Irva. The player creates a character, with one each of eleven races and ten classes, to battle monsters, practice magic, perform music, or take on various other roles. It is possible to change a value in the configuration and play as special "debug" races, such as a god. The player first takes control of their character, who survives a disaster at sea, in the north of Irva's northwestern continent, Tyris. North Tyris contains many towns and dungeons, with randomly-generated elements, that the player can explore as they deal with or avoid creatures, townsfolk, other adventurers, and the corrupting effects of a seasonal phenomenon called Etherwind. The player can take quests and make their character believe in one of several gods to enhance their skills and earn various bonuses.
Gameplay[edit | edit source]
While there is a main dungeon comprising of several difficult boss fights, the gameplay is very open ended and there are almost no references to the main dungeon. The player is free to explore the world and other dungeons at his own pace. Gameplay largely consists of performing random quests to earn money and platinum coins while searching dungeons for higher level loot. Like many rogue likes, gameplay is very random, high level players may be killed in a single critical hit from a low level monster, or low level players may suddenly suddenly encounter a boss monster beyond their ability. NPCs are also heavily randomized, they may suddenly read a cursed scroll, summoning monsters that set the town on fire.
Of particular note is that it is very difficult to play a full wizard. The player must successfully read spellbooks, which are very hard to obtain due to the randomness of the town vendors, which generates spell stock for a particular spell. Once the player runs out of stock for a spell, he is not able to cast it anymore, and mana to cast spells is extremely limited, even with a wizard friendly race and feats selected. Wizards also have to cast a spell many times to level it up to increase the damage, which can take a very long time due to limited spell stocks and mana, whereas a warrior simply has to complete a few dungeons to find appropriate equipment.
Humour[edit | edit source]
Elona is known for its rather odd humour. For example, upon entering the first town, the player can choose a pet, which can be "A Little Girl", which comes equipped like a warrior. Drinking water from a well can cause random effects ranging from getting the ability to wish for an item to summoning high level monsters such as Aliens which attack the townspeople, getting them pregnant and generating more and more aliens, eventually overrunning the town. The game also makes multiple references to anime, video games and mythology, such as the cursed sword "Ragnarok" that the player can steal from a NPC, which when equipped sets the map on fire and summons multiple high level titans and dragons, usually rendering the location unusable.
Online Content[edit | edit source]
Elona allows you to create custom maps and content and upload them to the server. These maps can be accessed via randomly spawning moongates in town. Caution should be taken when entering moon gates, there may be no way back except via dying, and many moongates contain a wide variety of bizarre ways to kill the player, such as ranging from cats that kill in a single hit to kamikazi monsters that sets off a massive chain reaction explosion when killed.
With the online setting chosen, players can also see other player's death messages(but not encounter them ingame) and the manner in which they die, such as starving to death in a dungeon or being killed by a rock thrown by an old man.
References[edit | edit source]
- Noa. Index of /dev [development versions page]. Retrieved on May 9, 2010
- Noa. Elona: Eternal League of Nefia – Official Site. Retrieved on May 30, 2010
- Noa. Elona. Windows, (v1.16 reloaded fix 2). Level/area: English readme file (
readme_ENG.txtin game's top folder). (August 12, 2009)
- Noa. Shade (Japanese). Retrieved on February 22, 2010 “Shade ver0.25; 558 KB; shade.zip; 2000/3/27”
- Noa. Etherwind (Japanese). Retrieved on February 22, 2010
- Zepy (August 2, 2007). News: Elona. Insert Credit. Retrieved on January 16, 2010
- Noa. スクリーンショット (Japanese). Retrieved on February 22, 2010 (The last picture, near the bottom of the page, is a map that shows Tyris in the northwest region of Irva.)
- Noa. Elona. Windows, (v1.16 reloaded fix 2). Level/area: Introductory sequence, North Tyris overworld, "Norne's Travel Guide" pop-ups, and in-game help ('?' key during play). (August 12, 2009)
- Noa (October 31, 2009). 掲示板のFAQ、日本語化、質問など. Elona forum. Retrieved on May 9, 2010 “Elona is made in HSP. (ElonaはHSPで作られています。)”
- Noa (October 27, 2009). Play Elona Shooter. Kongregate. Retrieved on May 30, 2010 “Title screen: Elona is a freeware Roguelike RPG I created. Visit my WEB to download it now!”