Emerald City Confidential

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Developer(s) Wadjet Eye Games
Publisher(s) PlayFirst
Designer Dave Gilbert
Engine Playground SDK
status Status Missing
Release date February 19, 2009
Genre Adventure
Mode(s) Single-player
Age rating(s) Ratings Missing
Platform(s) Windows, Macintosh
Arcade system Arcade System Missing
Media Download
Input mouse
Requirements Windows: Windows Vista, XP SP1 or later, Pentium IV 1.2 Ghz processor or faster, 256 MB RAM, 800 x 600 minimum screen resolution, 80 MB available hard drive space. Mac: Mac OS X 10.4 and 10.5, G4 800 MHz or faster processor, 256 MB RAM, 800 x 600 minimum screen resolution, Sound card recommended, 100 MB available hard drive space
Credits | Soundtrack | Codes | Walkthrough

Emerald City Confidential is a 2009 computer adventure game conceived by Dave Gilbert, developed by Wadjet Eye Games and published through PlayFirst. It follows the protagonist Petra, Emerald City's only private eye, as she is approached by a strange woman named Dee Gale. Dee's fiancé is missing, and she is willing to pay Petra above the going rate in order to find him. Lacking any other prospects, Petra agrees. What starts off as a simple missing person case soon takes Petra deep into the seedy underbelly of the Emerald City's criminal underground and beyond. She encounters many characters from the Oz canon and some new characters, learns several magic spells, and uncovers the answer to a dark secret that has haunted Petra all her life.[1]

Emerald City Confidential is a third-person, mouse-driven, adventure game in which the player must solve various puzzles and follow certain procedures in order for the linear storyline to proceed. As a pure graphical adventure game, Emerald City Confidential follows the guidelines first introduced by LucasArts: it is impossible to die or to get stuck at any moment in the game, which allows the user to fully immerse him/herself in Emerald City Confidential's universe without the fear of making a mistake or the constant need to save the game. With this in mind, there are no save game functions, but the player's position is automatically bookmarked and restored when the game is restarted.

The game is set in the magical land of Oz, created by L. Frank Baum, as put through the gritty filter of 1940s film noir, with harsh city streets, grey rainy skies, femmes fatales, tough guys, trenchcoats, fedoras and plot twists. It's Oz, seen through the eyes of Raymond Chandler.[1]

Development[edit | edit source]

The game was developed using Playfirst's Playground SDK.

Response[edit | edit source]

Most reviews of the game have been positive,[2][3] with particular praise for the story[4] even where the rest of the review has been less glowing.[5] It has also topped PlayFirst's own chart for weeks after its release.[6] Game Tunnel reviewed the game as "Buy" and awarded it a Gold Award, rating it #2 of February 2009 indie game releases.[7]

List of Oz characters in Chronological Order[edit | edit source]

  • Lion—The Lion is portrayed as a corrupt lawyer who frequently slips through Petra's grasp.
  • The Gump—Unlike the original stories, Gumps are shown in this game as a kind of taxi service throughout Oz.
  • Dee—Dorothy in this game is now forty years older and prefers to be called Dee. She presents Petra with the case of her missing fiance Anzel, which quickly evolves into something much darker than Petra thought possible.
  • Tik-Tok—A member of the Royal Guard of Oz. He assists with Petra only when it does not contradict with the orders given to him.
  • Hank the Mule—Hank guards the entrance to Betsy Bobbins' mansion on Grinetta Lane in Emerald City. He confides in Petra that although Betsy has many boyfriends, she really just wants the gifts they send her.
  • Scraps, the Patchwork Girl—Scraps runs a floral shop next door to Petra's office. She does dealings with both the Lion and the Frogman. She frequently thinks that she may be using the wrong words even when she doesn't.
  • Betsy Bobbins—Anzel's former mistress. She confides in Petra that she had a lot of respect for Anzel until he ran out of money. She tells her that he works for the Royal Oz University.
  • General Jinjur—Jinjur is the commanding officer of the Royal Guard of Oz. She despises Petra and the feeling is mutual. SHe appears to be stone-hearted and callous, often accusing people of using magic without a license. She dislikes Petra because Petra quit the Royal Guard when they needed all the help they could get.
  • Captain Bill—A simple, honest captain whose ship blew up and sunk. Believing it was done by unstable magic, Jinjur threatens to lock him up. Bill later admits that he does work for Jack Pumpkinhead to work off a debt involving a magic amulet that helped improve Trot's health when she was sick.
  • Trot—A girl who works for Captain Bill. She asks Petra to find out who really blew up the ship to get Jinjur off their backs.
  • Jack Pumpkinhead—In this adaptation of the Oz stories, Jack Pumpkinhead is the leader of a smuggling ring. Petra has tried to have Jack put away for smuggling, but he knows how to pulls off a good lie. It is later revealed that Captain Bill smuggles pumpkins filled with magical artifacts all over Oz for Jack.
  • Professor Wogglebug—The Wogglebug is a professor at Oz University. There are a few aspects of the university he doesn't like, such as field trips, but he admits that they are valuable. He is the inventor of a "Knowledge Pharmacy" which is a machine that compacts knowledge into pill form.
  • Ruggedo—Stripped of his powers, the former Nome King is now the owner of Ruggedo's Bar. It is revealed by the Scarecrow that Ruggedo is hiding Anzel from some enemies.
  • Toto—Dorothy Gale's pet dog. Unlike in the books, while he's in Oz he has the power of speech. He can also smell if something has been touched by magic. He offers to do so for Petra in exchange of a pill from the Knowledge Pharmacy.
  • Scarecrow—Petra is given a lead to the Scarecrow by Jack Pumpkinhead. The Scarecrow first appears as merely an odd-looking man leaning against Petra's office building. He used to be the ruler of Oz, but he has abdicated his throne to Queen Ozma.
  • Queen Ozma—The Queen of Oz. She has outlawed illegal magic within Emerald City limits.
  • Nick Chopper—The Tin Man is now the governor of Winkie Country. Though he isn't doing a very good job as he is basically letting the Frogman run his underground businesses there.
  • The Sawhorse—Nick Chopper's horse. He attended Anzel's expedition party, but something happened that frightened him so that he won't even talk about it. He later helps Petra get around Winkie Country.
  • Frogman—This portrayal of the Frogman is that of a gangster who controls many illicit operations in Winkie Country.
  • Shaggy—Shaggy runs a Gump Garage in Flow. But he is in the Frogman's debt because he helped buy his garage. He quite often stumbles over his words. He secretly has a crush on Miss Cayke. In fact, whenever he talks about her, he doesn't stumble over his words.
  • Miss Cayke—Miss Cayke owns a diner just across the street from Shaggy's. She is also in debt to the Frogman because he helped her with the diner. She is in quite a predicament as she wants to financially aide her family in Munchkin country but the Frogman wants too much of her earnings to do so.
  • Nimee Amee—She is the Frogman's personal assistant and Nick Chopper's ex-girlfriend. But the Tin Man holds nothing but disdain for her.
  • Wicked Witch of the West—Part of Petra's missions is to resurrect the Wicked Witch so she can help restore the magical balance and protect Oz from an incoming army. There's no need for her to cause a ruckus as the rightful queen now wears the crown and not a wizard usurper.
  • Woot—Woot is the own of a magical fighting arena. To avoid getting in trouble with the law, he runs a strict business.
  • Mombi—She is Woot's star fighter at his arena. She is highly conceited and vain. She is also too stubborn to admit defeat.
  • Wizard of Oz—Now stripped of his throne, the Wizard coaches at Woot's arena. He agrees to coach Petra against Mombi if she takes him up Glinda's tower. Glinda calls him P.I.N.H.E.A.D. Which is actually his initials.
  • Ugu—The Wizard's doltish pupil before Petra asks the Wizard to be her coach.
  • Kiki Aru—A false magician who imprisoned a magic rope to do his bidding.
  • Glinda—To complete the balance, Petra must also resurrect Glinda who then reunites with the Wizard to help defeat the invading army.

See also[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 Emerald City Confidential: Story, Wadjet Eye Games, Retrieved on March 4, 2009.
  2. Review: Emerald City Confidential, Adventure Gamers, Retrieved on March 4, 2009.
  3. The Dame Wore Ruby Slippers, Yesterday's Salad, Retrieved on March 4, 2009.
  4. Emerald City Confidential: Dames, Double Crosses & Clark Gable Disrespecting Women, Immoral Gamers, Retrieved on March 4, 2009.
  5. Destructoid Review: Emerald City Confidential, Destructoid, Retrieved on March 4, 2009.
  6. PlayFirst Top 100 Games, Playfirst, Retrieved on March 4, 2009.
  7. February 2009 Indie Game Round-up, Game Tunnel, Retrieved on March 11, 2009.

External links[edit | edit source]


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