Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,409
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Empire Earth II/Walkthrough
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Empire Earth II/Walkthrough
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=Empire Earth II/Deception= Once again, you will have to fight Paekche and Koguryo, but this time, you are on the offensive. Unlike what you've seen in [http://strategywiki.org/w/index.php?title=Empire_Earth_II/Unlikely_Allies&action=edit&redlink=1 Unlikely Allies], the two other Korean factions won't put up much of a fight this time. Actually, they will be steamrolled pretty fast by your ally, China. Obviously, the trick is that China will turn on you at some point (or actually, you will turn on China). You have to capture the main cities of your two opponents, and then kick your former ally out of the map by seizing all Chinese territories. The game is quite unclear regarding the fate of Paekche and Koguryo. It seems that you have to capture them before China does, but failing at this may not mean game-over. In any case, you have to move fast, as China expands and receives reinforcements until Paekche and Koguryo are dead. And by the time this happens, you have to have an army large enough to take China out. ==Mission info== Primary Objectives #Capture and defend Paekche territory #Capture and defend Koguryo territory #Seize all Chinese territories Secondary Objectives #Convert Wonhyo to your cause Defeat Conditions #China controls the peninsula #General Kim Yu-Sin dies #King Muryol dies Factions #Silla - Blue (Player) #Paekche - Pink #Koguryo - Purple #China - Red Epochs Available #V - Dark Age #VI - Middle Age ==Walkthrough== You own two territories at the beginning (''Silla'' and ''P'yongan-namdo''). As usual, make sure to have enough citizens gathering each resource. Note that you don't have anyone gathering Tin and Iron, so make sure to put a dozen of citizens at work on each of those. There's a limited food supply in Silla, so try to build farms there as soon as possible. You start out with two heroes. They won't be of much help, though King Muryo may help you converting Wonhyo early on. That said, it's best to keep them within your Silla, to prevent them from dying stupidly. In your barracks, start making any kind of infantry. Once you have a group of 10 or so men, send them to An-Hui, nearby the Chinese capitol. In the meanwhile, build a university somewhere, and put two monks in the temple built in Silla. You'll want to reach the Middle Age (sixth epoch) as early as possible. The two Korean factions seem stuck in the Dark Age, but China is not. Once you have two monks producing technology points, make a handful more. When you have four or five ready, take your main army and head west toward Kangwon-do. Once you defeat the few defenders, a secondary objective will pop up: you have to convert Wonhyo. Wonhyo is a monk wandering in the city. Converting him is not required, but it will save you some time and money: as soon as he's converted, the whole city joins you (with another university and another temple). Destroy the wall north, and head to Pyonganbuk-do, the main city of Paekche. By the time you arrive, the Chinese will probably have trampled to death most of the defenders. Destroy anything that stands on your way, and order your infantry to capture the City Center, before the Chinese does. While your capturing this city, the Chinese will receive one or possibly two (huge) waves of reinforcements, and will likely try to take new territories. If possible, take them before him: have five peasants wander around and build fortresses and city centers. Reinforcement for the Chinese. He will likely get that many units three or four times You should also start to make an army now. The Chinese use mostly Medieval cavalry, Men-at-arms and trebuchets, with some monks and siege towers. A mix of your own Cavalry, Crossbowmen and Ballistae will take care of him easily. Add to this a whole lot of siege machines (heavy ram is the best choice). If you want, you may hire a few Hwarangs, but as they're not available anymore in the Middle Age, they won't help much. Once Paekche is dead, the Chinese will rush toward Koguryo capital, in the northwest corner. Do not follow him with your main army, but take the infantry you let in An-Hui. Go west, stay behind the Chinese main army, and when the towers and fortresses are down, rush toward the Purple city center and capture it. Since it takes a few minutes to capture a City Center, you can build up your army, and possibly exploit the game: you can build fortresses near the Chinese army (won't help much though), or nearby his main city. You can also bring your army inside his walls, or destroy the bridges, to prevent him from attacking you. Hopefully, by the time the Chinese turns on you, you have reached the sixth epoch and have an army large enough to defeat him. As soon as he betrays you, take out his main base and his main army (which will be on the other side of the map if all goes well). From now on, you simply have to destroy the small bases he likely built in former Koguryo territory. Once that is done, you may capture the remaining territories.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab