Espgaluda II

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Espgaluda II
Espgaluda 2.png
Basic Information
Video Game
AMI, Cave
Shoot 'em up
[[Raster (Vertical)]]
8-way Joystick, 4 Buttons
Arcade, i-Mode, Xbox 360 and iOS
Retail Features
Play Information
Main Credits
Masaki Hirooka, Hideki Nomura, Toshiyuki Kuroiwa, Hiroyuki Tanaka, Takeharu Isogai and Takashi Suzuki
Manabu Namiki and Mitsuhiro Kaneda
United Nations International Release Date(s)
Arcade machines
November 252005
Xbox 360
February 252010
April 102010
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Espgaluda II (エスプガルーダII) is a manic shooter by Cave, sequel to Espgaluda. An Xbox 360 release, titled Espgaluda II Black Label, was released on February 25, 2010 in Japan.

Story[edit | edit source]

The game takes place in a fictional land called Soma, three years after a massive war known as the Great Shinra War devastated the land and killed most of its plant life. Humanity is forced to pull their efforts together for the sake of survival and reforestation.

Using new found technology, an alchemist named Hiodoshi spearheaded a project called Project Espgaluda, which gathered youths and used them as experimental test subjects for artificial armored wings. They were then called Galuda, named after the mythical bird of legend.

Ageha and Tateha were two of the subjects who escaped during the project. At the end of Espgaluda, they were reunited with their mother and lived peacefully after going into hiding. Espgaluda II begins when they are discovered.

Characters[edit | edit source]

Protagonists[edit | edit source]

  • Asagi: A 12-year-old girl who was the third Galuda to be produced from the project. She has the weakest normal shot out of the three main characters. Fires vertical shots in shot mode. In rapier mode, enemy marked by search spirit is automatically targeted. She is voiced by Ikumi Fujiwara, while her male counterpart is voiced by Yuki Fujī.
  • Ageha: Tateha's older brother. He is a 21-year-old man who was also the protagonist from the first game. In game, his normal shot is a strong concentrated forward shot. In shot mode, moving joystick horizontally causes the shots to move diagonally. He is voiced by Shuya Kishimoto, and his female counterpart is voiced by Aiko Igarashi.
  • Tateha: A 19-year-old girl also appearing from the first game. She is Ageha's younger sister. She wields a wide-angled forward shot. Fires in wide angle formation in shot mode, forward formation in rapier mode, which also shoots through enemies. She is voiced by Emi Kawauchi, and her male counterpart is voiced by Kyo Sakai.

Antagonists[edit | edit source]

  • Tsubame: Soma's 10-year-old prince. He is the son of Soma's ruler and is the boss of Stage 1.
  • Madara: The 27-year-old commissioned officer of the Soma Army's Mechanized Unit. He is the mid-boss of Stage 2 and the boss of Stage 4.
  • Janome: The 11-year-old princess of Soma. She is the boss of Stage 3.
  • Seseri: A survivor of the Great Shinra War, Soma saved her homeland from the brink of destruction. She is 15 years old. Seseri is the boss of Stage 5.
  • Kujaku: Kujaku is the second boss of Stage 6, formed from a fusion of Soma's royal siblings, Tsubame and Janome.

Changes and additions[edit | edit source]

Controls[edit | edit source]

Instead of having to repeatedly tap the shot button for rapid fire, the feature is on by default. In most of Cave's other manic shooter games, rapid fire is usually an option that must be enabled through the game's BIOS by an arcade operator.

The game still utilizes the Kakusei, or Awakening, mode from the first game, where enemies and bullets are slowed down at the cost of collectible green gems, or Seireiseki. In this mode, any enemies that are defeated have their remaining bullets on screen transformed into gold ingots that can be collected to boost the player's score. However, Espgaluda II also adds the ability for enemies to release yet another set of shots when they're defeated. These bullets are destroyed when destroying another enemy, which in turn creates another wave of bullets. During that attack phase, the score multiplier for destroyed bullets can be raised up to 500.

Another returning feature from the first game is the Guard Barrier, which absorbs enemy attacks at the expense of a Guard Barrier Gauge. When the player is hit by an enemy bullet, the Guard Barrier is automatically activated. However, in this game, the Guard Barrier is always used until its gauge is depleted.

Extra lives[edit | edit source]

Players can gain extra lives after earning 15 million and 35 million points, or by obtaining the life extend item in stage 3.

Xbox 360 version[edit | edit source]

The Xbox 360 version is titled Espgaluda II Black Label. It features online leaderboards, redrawn HD graphics, the ability to save replays, and has the following modes:

  • Black Label Novice Mode
  • Black Label
  • Arrange Mode
  • Espgaluda II (Arcade and 360 modes)

Following the region-free release of Mushihime-sama Futari, Makoto Asada of Cave announced that the standard edition of Espgaluda II Black Label will be region-free, allowing North American and European players to import the game. The Limited Edition, which includes a soundtrack and Xbox 360 faceplate, will not be region-free. The first print of the standard edition also includes a soundtrack.[1]

iOS version[edit | edit source]

This mode features controls unique to the iPhone/iPod touch, allowing players to unleash an Awakening Pulse against the enemy by touching parts of the screen. Using this attack in conjunction with the high risk, high return scoring system allows the player to maximize his or her high score. The game also features the classic Arcade mode, three difficulty settings and three control settings. The game is only supported on iPhone 3GS/iPod touch (Late 2009 32GB and 64GB),[2] however, runs without issue on an iPad.

Reception[edit | edit source]

Japanese video game magazine Famitsu awarded a score of 7/7/7/8 to the Xbox 360 version of the game in its "Xbox 360 Monthly" section.

Soundtrack[edit | edit source]

The game's soundtrack was released on July 26, 2006. It was composed by Manabu Namiki and Mitsuhiro Kaneda and was published by Cave.[3]

References[edit | edit source]

  1. 'If You Want to Play EspGaluda II, Read This Post'. Kotaku. Retrieved on 2010-04-21
  2. ESPGALUDA II for iPhone/iPod touch - CAVE WORLD. CAVE WORLD. Retrieved on 2010-04-06
  3. Espgaluda II Original Soundtrack details. VGMdb. Retrieved on 2010-04-21

External links[edit | edit source]


fr:Espgaluda II