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{{Infobox VG |title= Europa 1400: The Guild |image= Europa 1400 - The Guild Coverart.png |developer= [[Cranberry Production#4HEAD Studios|4HEAD Studios]] |publisher= [[JoWood Productions]] |distributor= |designer= |version= 2.06 (Gold Edition) |released={{vgrelease|North America|NA|October 25, 2002}} |genre= [[Life simulation game]] |modes= [[Single player]], [[Multiplayer]] |ratings= [[Entertainment Software Rating Board|ESRB]]: Teen<br />[[Unterhaltungssoftware Selbstkontrolle|USK]]: no age restriction |platforms= [[Microsoft Windows]] |media= [[DVD]], [[download]] |requirements= '''Minimum:''' * 400 [[Megahertz|MHz]] [[Intel Corporation|Intel]] [[Pentium II]] * 64 [[megabyte|MB]] [[Random Access Memory|RAM]] * [[Optical disc|CD/DVD-ROM]] drive * 16 MB [[DirectX]] compatible [[graphics card]] * DirectX compatible [[sound card]] |input= [[Computer keyboard|Keyboard]], [[Mouse (computing)|Mouse]], [[Joystick]] (optional) }} '''''Europa 1400: The Guild''''' (also titled ''Europa 1400'' or ''The Guild'') is a [[simulation game]] set in [[Europe]] from the year 1400 up to 1815. In it, the player tries to guide a family [[dynasty]] to power and wealth, starting from one character of limited means. Players can choose from a variety of initial businesses (including iron smith, tavern, church and thieves' guild) and historic cities (including [[Berlin]] and [[London]]). As the family business and social standing grows, more options become available, even high political rank. The game has one expansion pack, ''Die Gilde: Gaukler, Gruften & Geschütze'', released in March 2003. ''The Guild (Gold Edition)'', consisting of the original game and the expansion, was released in November 2005; A [[Nintendo DS]] port of ''The Guild'' was released in 2009.<ref>http://www.rtlgames.de/game.php?xml=/en/xml/966.php</ref> [[Cranberry Production#4HEAD Studios|4HEAD Studios]] and [[JoWood Productions]] released a sequel, ''[[The Guild 2]]'', in 2006. ==Gameplay== Throughout the game, the player may indulge in intrigues, rise to a position in government, and obtain [[Hereditary title|titles]]. Each title allows the player to upgrade their house by one level, which starts as a hovel and culminates in a palace. Each successively higher title increases the player's influence, allowing such things as [[sabotage]], [[spying]], [[blackmail]], or taking opponents to court. One of the main features of the title is the good and bad duality present in the various aspects throughout the character's life. The player may bribe people to get them on their side, or they may genuinely like them. The player may kidnap members from rival dynasties or forge alliances with them. This gives the game added replayability, since the scenarios are never the same. Another prominent quality of ''The Guild'' is the [[nonlinear gameplay]], or, the ability to extend the same game for a very long time if the player is careful and dedicated enough. Every time the player's current [[Player character|character]] dies, the [[heir]] takes his/her place as long as a certain age requirement is met. ==Businesses== In ''The Guild'', the player may follow whichever [[career]] path they choose. These range from [[Blacksmith]] to [[Innkeeper]], going through [[Thief]] and [[moneylender|Money Lender]] as well as a few others. As the character ages and gets richer, the option to acquire new professions will emerge. In this way, the fourth [[generation]] of the player's [[dynasty]] might have access to more than four professions, while the first one will have only one. Each profession within a family has its own business establishment. To run a certain business, it's necessary to possess the respective title given by an "association" (a guild of sorts). Titles enable the player to have an establishment but it also determines what type it will be. Titles also come with levels and the higher the player goes on the ladder, the better the businesses available become. The player may only apply for the next level (or first, in case they're not specialized in that job) of the profession when a given criteria is met. Managing the player's business can be approached in different ways. The player is able to [[micromanage]] their businesses, such as by purchasing raw goods, choosing what to [[manufacture]], and setting prices of goods. However, it is not necessary to do this in order to become wealthy. Players are also given the option to hire a manager and have their business run for them by this manager. This usually results in lower profits in the long run. Lastly, the player may assign certain tasks to their manager while retaining other tasks for themself. In an attempt to keep the realism in the game, cities have limited space to build [[structures]], be they [[residential]] houses or businesses. However, should the player choose to, it is possible to buy a [[property]], tear the structure down, and erect a different type of structure. This feature greatly extends the possibilities of the game. ==Politics== No matter what city the player chooses, the political structure is always the same. There's a Town Council that contains several different offices in different branches which are in a fixed [[hierarchy]]. Every time an office in the immediate upper level to the player's has an opening, the player is given the choice to run for it. When the character has no participation in the Town Council, they may submit their candidacy for the lowest level of office. The people occupying the offices above the one in question vote at the end of the year, and the [[candidate]] with the most votes gets elected. Occupying a certain seat within the Town Council grants the player a set of [[privileges]] which are more beneficial as the office goes higher up in the hierarchy. For instance, while a Night Watchman might have the ability to arrest a citizen, a Judge is completely [[immune]] to any sort of lawsuit filed against them by their rivals. Given the benefits that come with being in office, getting voted by their fellow citizens is often a hard feat to accomplish and there's always more than a few candidates to go up against. To get their way, players may opt for several different methods to secure their place, such as bribes, or by running for office where they know a member of their family is going to vote for them. ==How To Play== * [[Europa 1440 Bricklayer|Bricklayer]] ==External links== * [http://www.the-guild.com/main.php Europa 1400: The Guild Homepage] ==References== {{Reflist}} <REFERENCES/> [[cs:Europa 1400 : The guild]] [[de:Die Gilde]] [[ru:Europa 1400: The Guild]] [[tr:Europe 1400]] [[Category:2002 video games]] [[Category:Life simulation games]] [[Category:Video games developed in Germany]] [[Category:Windows games]] [[Category:Video games with historical settings]]
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