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Europa Universalis

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This article is about the computer game. For other uses, see Universalis (disambiguation).


Europa Universalis
300px
Basic Information
Type(s)
Video Game
[[Paradox Interactive]][[Category:Paradox Interactive]]
[[NA Strategy First
HK Typhoon Games ]][[Category:NA Strategy First
HK Typhoon Games ]]
Real-time strategy, Grand strategy
1 CD-ROM
Keyboard, mouse
Microsoft Windows
Ratings
ESRB: E (Everyone)
OFLC: G8+
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Europa Universalis (EU) is a grand strategy video game released on March 14, 2000[1] by Paradox Interactive and distributed in North America by Strategy First. Originally based on a French board game of the same name by Philippe Thibault, Europa Universalis lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through military might, diplomacy, and colonial wealth. The game takes place on a map divided into approximately 1,500 provinces, and proceeds in a pausable real time format. The lead game programmer was Johan Andersson.

The game became a surprise hit for its depth and strategy. Paradox used this sudden success to springboard other titles such as Victoria, Crusader Kings, and Hearts of Iron.

Europa Universalis was followed by Europa Universalis II and Europa Universalis III as well as Europa Universalis: Rome.

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