Extreme Paintbrawl

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Extreme Paintbrawl
Basic Information
Video Game
Creative Carnage
Head Games
Successor title
Extreme Paintbrawl 2
First-person Shooter
Keyboard, Mouse, Joystick
Microsoft Windows
Retail Features
Extreme Paintbrawl
Technical Information
Main Credits
Carlos Cuello, Andre Lowe and Joe Wilcox
Retail Minimum Specifications
Operating System(s)
Windows 95
CanadaUnited StatesMexico North American Release Date(s)
Microsoft Windows
October 201990
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Extreme Paintbrawl is a paintball game released for the PC on October 20, 1998. The game uses a modified version of the Duke Nukem 3D: Atomic Edition v1.5 executable.

Criticism[edit | edit source]

Extreme Paintbrawl had an extremely poor reception and is widely considered one of the worst video games ever made. In addition to its outdated Build engine graphics, it shipped with a non-existent AI that performed often bizarre behaviors, particularly computer-controlled teammates who mindlessly run straight forward at the start of a match, only to be stopped by an object in their path. Enemies would also have seemingly perfect aim, due to the fact that nearly every shot fired in the player's direction scores a hit. Also, although the game only installs and launches under Windows 95 and higher, the actual game is a DOS program. This often caused compatibility problems, especially with newer computers.

GameSpot gave the game a 1.7 / 10.[1] IGN gave it a 0.7 / 10;[2] it is the second game in the website's history to receive a score lower than one (the first is Olympic Hockey Nagano '98, which earned a 0.0). PC Gamer gave it a 6 / 100.

See also[edit | edit source]

References[edit | edit source]

External links[edit | edit source]

Template:Build engine games