|Day 1 Studios|
|Warner Bros. Interactive Entertainment|
|First-person Shooter, Survival Horror|
|Blu-ray, DVD, Digital Download|
|Microsoft Windows, Xbox 360 and PlayStation 3|
|European Release Date(s)|
|June 24, 2011|
|North American Release Date(s)|
|June 21, 2011|
|Australian Release Date(s)|
|June 22, 2011|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
F.E.A.R. 3 (stylized in the logo as F.3.A.R) is a first person-shooter developed by Day 1 Studios for the PlayStation 3, Xbox 360 and Microsoft Windows as a sequel to the game F.E.A.R. 2: Project Origin and the third installment of F.E.A.R. series.
Gameplay[edit | edit source]
F.E.A.R. 3 includes new features such as co-op, an evolved cover system, and more scares, according to Day 1 Studios founder and president Denny Thorley. In the game the player is able to control both Point Man and Paxton Fettel, the protagonist and antagonist, respectively, from the first game, F.E.A.R.. The controls for the Point Man are the same, with shooting enemies and slowing time. As Fettel, you assist the Point Man by using telekinesis, stun, possession, and other abilities.
Reception[edit | edit source]
F.E.A.R 3 was given very moderate scores.
- a 6.8 out of 10 by ReviewsOnTheRun
- A 7.5 out of 10 by IGN
- A 7.75 out of 10 by Game Informer.
References[edit | edit source]
[edit | edit source]
|This article uses content from Wikipedia. The original aricle can be found at F.E.A.R. 3. The list of authors can be seen in the page history. As with Codex Gamicus, the text of Wikipedia is available under the Creative Commons Attribution-Share Alike 3.0 (unported) license.|