|Sports, Business Simulation, MMO|
|Keyboard, Mouse, Gamepad|
|Adrian Blunt, Samrat Sharma, Julien Dulioust and Nigel Goh|
|David Ghozland and Christopher Teskey|
|International Release Date(s)|
May 26, 2010
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
FIFA Online is a free-to-play massively multiplayer online football game which uses microtransactions. It is published by Electronic Arts. The game released on May 26, 2010. However on March 18, 2011 it was announced that the servers close close. On March 25, 2011, the servers were taken offline.
Gameplay[edit | edit source]
FIFA Online uses the FIFA 10 game engine and its in-match gameplay is very similar to FIFA 10's. It uses a mouse as its main form of control, although keyboard and gamepad control schemes are also available. After starting the game players make a manager, choose their league team and improve it by earning in game currency in different modes and using it in the Game Store. Also, after each match players will be rewarded randomly with a player contract item which allows a player to be signed for a certain amount of money, or a stats boost that can be equipped on players. Players also have manager levels which increase with the XP gained after every match. The difficulty has 20 levels, and adjusts to fit the player's skill level.
Modes[edit | edit source]
League Mode: the player can play this mode in either single-player or co-op.
Versus Mode: one player makes an arena in one of the lobbies and another player will join. After each match the winner's multiplayer rating increases.
2010 FIFA World Cup: the player can play this mode in either "Tournament" or "Versus" form.