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Fez cover.png
Basic Information
Video Game
Xbox 360
Retail Features
Main Credits
Jason DeGroot
[[Phil Fish (lead designer and artist)<br]]
Renaud Bédard (lead programmer)
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Fez is a platform game developed by independent software developers Polytron. Fez won the "Excellence in Visual Art" award at the Independent Games Festival in 2008. The game was also nominated for the "Design Innovation" award.[1] It was initially announced that the game will come to Xbox Live Arcade in early 2010,[2] but has since then been pushed back to 2011.[3] More platforms are being considered.[4]

Fez features 2D/3D perspective shifts in a manner similar to Super Paper Mario and Crush. The use of Escher-like optical illusions also predominates gameplay in a manner similar to Echochrome.

References[edit | edit source]

External links[edit | edit source]