|This article uses content from Wikipedia. The original aricle can be found at Fiesta Online. The list of authors can be seen in the page history. As with Codex Gamicus, the text of Wikipedia is available under the Creative Commons Attribution-Share Alike 3.0 (unported) license.|
|Ons On Soft|
|Ons On Soft, Outspark, gamigo|
|North American Release Date(s)|
November 7, 2007
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Fiesta is a free, massively multiplayer online role-playing game, published and hosted by Ons On Soft in Korea,, hosted by Outspark for the North American market, and by gamigo for the European market (in English, German, French and Spanish languages).
Fiesta features an anime style characters rendered in 3D, with limited customization options.
Gameplay Information[edit | edit source]
Classes[edit | edit source]
Currently, there are 5 classes in Fiesta: Archers, Fighters, Mages, Clerics and Tricksters. Archers are a ranged class that use bows and crossbows and excel at doing large damage to a single enemy. They are also the only class with DoTs, such as poison, bleed, and disease. Fighters are a close-ranged class that use one or two-handed swords or axes to deal damage. A Fighter can equip a one-handed sword and a shield to withstand hits, or wield an axe or two-handed sword for more damage. Mages are a ranged class that use staffs and wands and excel at doing raw damage. They are also capable of using strong AoE spells, such as Magic Burst or the powerful Inferno and Nova. Mages are the best class in terms of damage per second but also the weakest class in terms of defense. Clerics are a close-ranged class that use maces and hammers. Clerics are used to heal and resurrect other players because they are the only class that have that ability. Along with these abilities, clerics also excel in defense, which allows them to be able to tank (known as "clanking"), but not as well as the fighter. Tricksters are brand new, keep looking for updated posting for more information.
The classes have three ranks offering a specific path to follow, rather than allowing the player to specialize his or her character. These promotions are required for a character to advance in both skills and the equipment they are allowed to use.
Skills[edit | edit source]
There are currently three types of skills available to the inhabitants of Isya:
Active Skills[edit | edit source]
Active skills are skills that are used during combat or that are used throughout an adventure to turn the tides of battle. They each have their own respective level, class and spirit point requirements. Active skills are the only skills that a player can "empower" from the skill window (k key).
Passive Skills[edit | edit source]
Passive skills are skills that a player can learn and never have to use at all because they are in constant effect as soon as they are learned. They increase certain aspects of each character class available from weapon damage to max sp. Passive skills are not upgradeable.
Alchemy Skills[edit | edit source]
Alchemy skills are "money-making skills." These skills allow characters to create upgrade stones for weapons and armor, scrolls that give one-hour buffs to the player that consumes them, potions that heal or constantly heal a character's HP/SP over a short period of time as well as increase poison resistance or antidotes, and comp/decomp skills that allow a character to break down or create different materials from a group of a higher tier or lower tier resource with the aid of alchemy stones. Alchemy stones can be purchased from item merchants for fame or from other players at a fluctuating price. Alchemy skills are not upgradeable, but do require a certain amount of use in order to learn a higher tier of the respective alchemy skill.
Money[edit | edit source]
In-game currency comes in 4 ways: copper, silver, gold, and gem. You can earn in-game currency through the successful completion of quests and by selling in-game items.
Titles[edit | edit source]
Titles are little "names" given to a player which they can then apply to the beginning of their name. e.g. "popular" which is given to a player when they have a certain amount of people on their friends list, or "monster joke punchline" which is given to a player when they are killed by the same monster 10 times in a row.
Guilds[edit | edit source]
Guilds in Fiesta are a group of players banded together under a name. Currently, any number of guilds can declare war on a given guild, but a given guild can only declare one war itself. There is also a limit to the location of a war between guilds; once a war has begun, all maps become off limits to attack your enemy unless you are in a town (Roumen, Elderine, Uruga and so forth). To initiate a guild war, interested guilds issue a challenge to other guilds.
Player versus player (PvP)[edit | edit source]
There are free PvP areas in each of the towns. Characters of all levels can enter these areas and there are no level restrictions to the town's PvP zones. The battle system is an all out free for all, unless players are in a party. Parties are able to go into the PvP zones. Level restricted areas have also been added, and are accessible from various areas within the game through battle guards.
Be advised to read the ToS before entering PvP. Although you can kill other players there are still rules to how it can and cannot be done; for instance spawn killing is generally considered harassment(which is killing someone as soon as they spawn or while they are AFK).
In-Game Weddings[edit | edit source]
One of the biggest features to be released in fiesta was the in-game wedding system. It was the first feature to be released into the game as one of the most anticipated features for player to have. Players are required to purchase a wedding application and then buy a ring in-game to propose to their significant other. The acceptance of the proposal results in a global announcement in game as the player and the player's significant other has their names shown at the top of the game's screen for everyone to see. The wedding couple is allowed to invite up to 30 guests, all of which will be teleported to a special wedding chapel for the ceremony. Upon the completion of the ceremony, special wedding buffs, which are permanent, are applied to the wedding couple as well as a summoning buff (you can summon your significant other to you on any map whenever you want) and wedding pets (also permanent) that give you bonus stats.
Estate System[edit | edit source]
The recently released Estate System is also one of Fiesta's biggest and newly anticipated features. Allowing players to do a multi-parted quest which will give them the skill to summon their estate. Once they are in their estate, they can enjoy the freedom of being in their own Fiesta Estate and having up to 15 guests come and visit. Outspark has released new furniture for players to put into their estate to make it look like a real house.
Level 115 Expansion[edit | edit source]
The Level 110 expansion opened up new item releases, skills, and class upgrades to all players. Currently, level 115 is the max level that a player can reach.
Cash Shop[edit | edit source]
Fiesta has a "cash shop" for premium items, wherein a user may purchase in-game items using real-world money. It provides goods and services that are not otherwise available, including a means of resetting a character's statistic points, creatures which the character can mount (thereby increasing movement speed), and pets which follow the character and enhance their ability scores.
References[edit | edit source]
[edit | edit source]
- Fiesta Online Official website - English, German, French, Spanish