Final Fantasy VII Remake
|This article is a stub. You can help Codex Gamicus by .|
|Final Fantasy VII Remake|
|Final Fantasy VII, Final Fantasy|
|International Release Date(s)|
March 3, 2020
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
At E3 2015, Square Enix announced that they were remaking Final Fantasy VII, and it was to debut first on the PlayStation 4 in 2016. On December 5, 2015, the same day that the PlayStation 4 release of Final Fantasy VII was released on the PlayStation Store, a gameplay trailer was released that showed segments of the introduction mission, combat footage, and samples of both character animation and voice acting. According to the trailer, at least part of Midgar is explorable on foot, both Biggs, Wedge and Jessie in addition to the main characters have voice acting, and at least the opening boss, the Guard Scorpion, is included, with an updated appearance.
The remake will be a series of games. As Yoshinori Kitase explains here, the sheer size of remaking Final Fantasy VII makes a multi-game series the only logical way to attempt it.
Not much news has been released regarding this title since its debut at E3, although Cyberconnect2, after originally being hired as co-developers, are now no longer involved. The news drought was a deliberate ploy by Square Enix to water down the hype for Kingdom Hearts III, which released on January 25, 2019 for PlayStation 4 and Xbox One.
On May 10, 2019, Sony released a State of Play video trailer for Final Fantasy VII Remake, showing much more of the early part of the game, and for the first time featuring footage of character dialogue, making it clear to fans that the Final Fantasy VII: Advent Children voice actors are not being used.