Final Star Force
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|Final Star Force|
Japanese arcade flyer of Final Star Force.
|Shoot 'em up|
|8-way joystick, 2 button|
|68000 (@ 12 Mhz)|
|224 x 256 pixels (Vertical), 4096 colors|
|Japanese Release Date(s)|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Story[edit | edit source]
A millennia ago, a mysterious force known as Gordess perished in a long battle. However, Gordess has been brought back to life by a race of aliens known as the Borign and is now in the process of ravaging the Earth. Two space ships - the Blue-Nova and the Red-Nova - are sent to fight the Borign forces and destroy Gordess.
Brief information[edit | edit source]
The gameplay of Final Star Force goes back to the formula of the original Star Force, but with updated graphics and some extra power-ups. Other things that have been changed from the original are the style of the title screen's logo, the background, and some enemies. Players control the two space fighter ships Blue Nova and Red Nova. There are three different power-ups to choose from called "Pulsators". Each name of a Pulsator has a letter at the beginning of it (e.g. A-Pulsator, B-Pulsator, C-Pulsator). The power-up system is similar to the one seen in the 1990 Raiden arcade game. Unlike other games that requires players to obtain powerups to enhance their ships, the power meter itself charges up automatically to increase their fighters' power.
[edit | edit source]
- Final Star Force at Museum of the Game
- Final Star Force at arcade-history
- Final Star Force at GameFAQs