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Firaxis Games is a computer game developer. It was founded in 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds upon leaving Microprose. The company focuses on strategy games and is based in Sparks, Maryland in the United States.

Firaxis has produced several games, including Sid Meier's Gettysburg! and Sid Meier's Antietam!, based on their namesake famous American Civil War battles, and Sid Meier's Alpha Centauri (plus its expansion, Sid Meier's Alien Crossfire), a space colonization game taking place in the Alpha Centauri star system.

In early 2000, co-founder Brian Reynolds parted with Firaxis to form his new studio, Big Huge Games. Firaxis Games then went on to release Sid Meier's SimGolf, a golf course building/management game. Perhaps their most popular releases have been Sid Meier's Civilization III, and later Sid Meier's Civilization IV, sequels to Meier's original Sid Meier's Civilization game.

In November 2004, Firaxis released Sid Meier's Pirates!, an update of Meier's classic 1987 computer game of the same name. An Xbox version of the game was released in July, 2005, and a PSP version (developed by Full Fat) was released in January 2007.

Sid Meier's Civilization IV started production in late 2003 and was released on October 24, 2005 in North America, and was released on November 4, 2005 in Europe.

Sid Meier's Civilization Revolution, a console-only version of the Sid Meier's Civilization series, was released in July 2008.

On November 7, 2005, Take-Two Interactive announced that it was acquiring Firaxis. The terms of the agreement were not disclosed, but according to the SEC filing it amounted for USD$26.7 million in cash, stock, and development advances, with almost $11.3 million of that figure coming in the form of possible considerations based on future product sales.[1] The company was consolidated with PopTop Software in March 2006, with the resultant combined studio to be headed up by Sid Meier. Jeff Briggs assumed the role of Chairman in April 2006 and left the company completely in November.

In April 2007 it was announced that Soren Johnson had left the company and joined Electronic Arts to work on Spore with Lead Designer Will Wright. Johnson was formerly a key person for Firaxis, acting as Co-Designer for Sid Meier's Civilization III, and later Lead Designer on Sid Meier's Civilization IV.[2]

In September 2009 the studio moved from Hunt Valley to Sparks, Maryland.

Developed Video Games[ | ]

Year Title
1997 Sid Meier's Gettysburg!
1998 Sid Meier's Antietam!
1999 Sid Meier's Alpha Centauri
1999 Sid Meier's Alien Crossfire
2001 Sid Meier's Civilization III
2002 Sid Meier's Civilization III: Play the World
2002 Sid Meier's SimGolf
2003 Sid Meier's Civilization III: Conquests
2004 Sid Meier's Pirates!
2005 Sid Meier's Civilization IV
2006 CivCity: Rome
2006 Sid Meier's Civilization IV: Warlords
2006 Sid Meier's Railroads!
2007 Sid Meier's Civilization IV: Beyond the Sword
2008 Sid Meier's Civilization Revolution
2008 Sid Meier's Civilization IV: Colonization
2010 Sid Meier's Civilization V
2011 Civilization World
2012 Sid Meier's Civilization V: Gods and Kings
2012 XCOM: Enemy Unknown
2013 Haunted Hollow
2013 Sid Meier’s Ace Patrol
2013 Sid Meier’s Ace Patrol: Pacific Skies
2013 Sid Meier's Civilization V: Brave New World
2014 Sid Meier's Civilization: Beyond Earth
2014 Sid Meier's Civilization Revolution 2
2015 Sid Meier's Civilization: Beyond Earth - Rising Tide
2015 Sid Meier's Starships
2016 Sid Meier's Civilization VI
2016 XCOM 2
2018 Sid Meier's Civilization VI: Rise and Fall
2019 Sid Meier's Civilization VI: Gathering Storm
2020 XCOM: Chimera Squad
2022 Marvel's Midnight Suns

Notes[ | ]

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