First Queen

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First Queen
Super NES box art
Basic Information
Video Game
Kure Software Koubou
Culture Brain
RPG, Strategy
Sharp X68000 and NEC PC-9801
Retail Features
Japan Japanese Release Date(s)
NEC PC-9801 and Sharp X68000

Super Famicom
March 111994
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

First Queen (ファーストクイーン,? First Queen)[1] is a real-time strategy-action RPG video game developed by Kure Software Koubou[2]. It was first released on the Sharp X68000 and NEC PC-9801 computer platforms in Japan in 1988,[3][4] and then subsequently released on the Super Famicom[5] as First Queen: Ornic Senki in 1994 and Microsoft Windows as First Queen 1 in 2001. The game had three sequels. The series was also notable for featuring art work by Yoshitaka Amano,[4] who would later gain fame for the Final Fantasy series.

Gameplay[edit | edit source]

A general is talking to his soldiers, possibly building up their morale for the next battle.

First Queen was a unique hybrid between a real-time strategy, action role-playing game and tactical role-playing game. Like a role-playing video game, the player can explore the world, purchase items, and level up, and like a strategy video game, it focuses on recruiting soldiers and fighting against large armies, where the player controls a large army rather than a small party. The game introduced the "Gochyakyara" (ゴ�?ャキャラ "Multiple Characters") system, where the player controls one character at a time while the others are controlled by the computer's artificial intelligence that follows the leader, and where battles are large-scale with the characters and enemies sometimes filling an entire screen. Kure Software Koubou employed this "Gochyakyara" system in their later games.[3][4]

High fantasy creatures are controlled like later Warcraft II: Tides of Darkness characters. The object is to defeat all the enemy forces and occupy their villages. The player chooses where to start the battle. Winning means moving on the next battlefield and losing usually means game over. Unlike Warcraft II however, new buildings or villages cannot be built, making it more of a war game.

References[edit | edit source]

  1. Japanese title. Nifty. Retrieved on 2008-05-15
  2. Release information. GameFAQs. Retrieved on 2008-05-15
  3. 3.0 3.1 First Queen at MobyGames
  4. 4.0 4.1 4.2 Official Site. Kure Software Koubou. Retrieved on 2011-05-19 (Translation)
  5. Media information. Camya. Retrieved on 2010-03-03

External Links[edit | edit source]