Food Fight

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Food Fight
Food Fight 7800 Game Box.jpg
Basic Information
Video Game
Atari 8-bit
Atari 7800]][[Category:Atari
Atari 8-bit
Atari 7800]]
Shoot 'Em Up
Atari 7800 Controller
Atari 8-bit
Atari 7800
Atari 7800
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Food Fight is an arcade game released in 1983. It was ported to the Atari 8-bit home computers and the Atari 7800.

Gameplay[edit | edit source]

Food Fight hero, Charley Chuck, gets points by eating his ice cream cone before it melts. To do this, he must fight off Oscar, Angelo, Jacques, and Zorba, the four mean-looking chefs who rise from holes and throw food at him.

Each of the chefs wears a different hat: Oscar wears a big hat; Angelo wears a small hat; Jacques wears a curved hat; and Zorba wears a tall hat.

Charley must not be caught by a chef, get hit by food thrown by a chef or walk onto an open hole or else he is a goner.

On some stages, the food that Charley can throw at the chefs include peas, tomatoes, bananas and pies (each in piles). On these stages, the supplies are limited, so you must try to use whatever you can to throw at the crazy chefs before they run out.

On other stages, the food that he can throw are watermelons. On these stages, Chuck can throw pieces of watermelon continuously because the supplies are absolutely unlimited.

Whenever Charley makes a direct hit at a chef, the chef is temporarily stunned.

Chuck must eat the ice-cream cone before it melts in order to proceed to the next stage. When Chuck eats the cone, the ice-cream flavor changes and the game difficulty increases.

If the round lasts a long time and Charley has a lot of narrow escapes or close calls before successful completion, the game may award an "Instant Replay" - when this happens silly music plays (there is no background music during gameplay) and the entire round is played back on the screen. The music is synchronized to the replay so that the last few notes correspond perfectly to the point where Charley eats the cone. Getting an "Instant Replay" does not add to the player score, but it sure is fun to see. When the chefs pop up they also leave holes on the screen, you fall in a hole you die! Avoid the holes.