Formula 1 2000
|This article is a stub. You can help Codex Gamicus by .|
|Formula 1 2000|
|Image Space Incorporate, Visual Science|
|Keyboard, Mouse, Racing Wheel, DualShock Controller|
|PlayStation and Microsoft Windows|
|European Release Date(s)|
June 10, 2000
|North American Release Date(s)|
February 29, 2000
March 31, 2000
|Japanese Release Date(s)|
January 6, 2000
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
F1 2000 is a video game based on the 2000 Formula One season, developed by Electronic Arts and released for the PlayStation and Microsoft Windows. F1 2000 was the last Visual Sciences F1 racing game to appear on the PlayStation. With an official FIA Formula One license, it includes the full 2000 World Championship season, including the new US Indianapolis Grand Prix and the Jaguar Racing Team. A rival game F1 Championship Season 2000 was released in December 23, 2000 for PC, PlayStation, PlayStation 2, Macintosh and Game Boy Color.
Gameplay[edit | edit source]
The game modes features a full championship, quick races, racing weekends, custom grid and time trial modes. In the multiplayer section, you can either go head to head in 2-player split screen sessions, or play a hot-seat time trial mode for up to 22 players.
All cars can be fine-tuned in the pits, and there is clear pit-to-car radio commentary. Full telemetry data is shown for detailed set-up changes. Your best performances can be saved in the replay mode, including race highlights. In this version, the computer opponents now have more realistic racing behaviour, as they make mistakes and have car failures.
Soundtrack[edit | edit source]
Trivia[edit | edit source]
- Whilst in development, the PlayStation project was known as Fulcrum.