Frames per second
|Frames per second|
The frames per second of a game (often abbreviated to FPS) is the update rate for the visual components for most video games.
Terminology[edit | edit source]
At its core, the visual elements of video games function in the same way as the visual elements in film or television: a series of consecutive still images (also called frames) are played after each other at a speed fast enough to give the illusion of motion. The difference between cinema and video games is that in video games, these images are generally not fixed, pre-defined images, but are generated in response to player input and changes in the game's world.
The standard FPS for most video games is either 30FPS or 60FPS. This is higher than the standard for film and television, which is 24 FPS.