GDC 2006

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The 2006 Game Developers Conference took place at the San Jose Convention Center in San Jose, California on March 20 - 24 2006.

Day 1 - March 20, 2006 (Monday)[edit | edit source]

Stuff happened.

Day 2 - March 21, 2006 (Tuesday)[edit | edit source]

March 21? That's today! Hooray!

Day 3 - March 22, 2006 (Wednesday)[edit | edit source]

  • Platform Keynote: Phil Harrison, "PlayStation 3: Beyond the Box"

President, Worldwide Studios, Sony Computer Entertainment

10:30 - 11:30am

  • Vision Keynote: Ronald D. Moore, "Building a Better Battlestar"

Creator and Producer, Battlestar Galactica

12:00 - 1:00pm

Day 4 - March 23, 2006 (Thursday)[edit | edit source]

  • Platform Keynote: Satoru Iwata, "Disrupting Development"

President, Nintendo Co., Ltd.

10:30 - 11:30am

  • Game Design Keynote: Will Wright, "What's Next in Game Design"

Chief Designer, Maxis

12:00 - 1:00pm

Day 5 - March 24, 2006 (Friday)[edit | edit source]

The last day for stuff to happen.

External link[edit | edit source]