|Genre||Light cycle game|
|Platform(s)||Mac OS X, Mac OS 9, Linux, Windows, MorphOS|
|Arcade system||Arcade System Missing|
|Credits | Soundtrack | Codes | Walkthrough|
Gameplay[edit | edit source]
The aim of the game is to be the last player riding. Cycles can be boosted with a limited turbo. There are various gameplay styles, including switching the gamplay from "booster" to "wall accel." to "both". "Booster" has an extra button for boosting, in addition to the standard left, right, glance left, glance right buttons, while "Wall ride" increases a player's light cycle's speed automatically depending on how close they are to an opponent's wall. "Both" incorporates both options for increasing the player's light cycle's speed.
There are several arena sizes that can be selected, from "tiny" (which is best for two players on normal speed or people practicing their reflexes with 3 "mcp himself" difficulty-level bots on "crazy" speed) to "vast".
Reviews[edit | edit source]
GLTron was recommended by The Mac Observer for its graphics and sound, considered good for a freeware game, and support for different screen resolutions and input devices.
See also[edit | edit source]
References[edit | edit source]
- Chris Barylick (September 11, 2006). The Slacker's Guide - Something Cool For the Nerds: GLTron. The Mac Observer. Retrieved on 2008-11-12
- GLtron related links. Retrieved on 2009-05-10
[edit | edit source]
|Arcade game series|
|TRON | Discs of TRON|
|Console game series|
|Tron: Deadly Discs | Tron: Maze-A-Tron | Tron: Solar Sailer | Adventures of Tron |
Tron 2.0/Killer App | Tron: Evolution | Tron: Evolution - Battle Grids
|Kingdom Hearts II | Ricochet|