Garshasp: The Monster Slayer
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|Garshasp: The Monster Slayer|
|Microsoft Windows and GNU/Linux|
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Garshasp is an action-adventure video game, developed by Dead Mage and published by Digital Dragon. . The story and the game is based on the adventures of the mythological Persian monster-slayer Garshasp. It is the first video game to be released by Fanafzar. It has no current release date 
Style and Gameplay[edit | edit source]
According to the official website, this game is a 3rd-person action-adventure game, taking place in mythological ancient Persia, in a world occupied by monsters and Deevs. The game focuses mainly on combat with large weapons and heavy combo moves. Platforming and puzzle solving also play a major role in the gameplay style.
Story[edit | edit source]
Years after the confinement of Azhi Dahaka (Zahhak) by Fereydun in Mount Damavand, the evil Deevs who were the commanders in the army of darkness led by Azhi Dahaka rose again in different parts of the ancient lands of Khunirath and rebelled against the humans who were celebrating the victory of the army of light. Each Deev formed a colony of its own and continued on bringing suffering to the human race.
Hitasp, the Golden Crown, who possessed numerous deadly magical skills, was among these Deevs and was seeking to build up its empire in the rocky lands of Faranbagh in Hara Berezaiti. Siavoshgard, the legendary village that had been the home of many Pahlavans was raided by Hitasp and his followers and in the battle, Garshasp’s brother, Oroxia, was killed while defending his ancestral home.
Garshasp, the monster slayer and a grand son of Jamshid, starts out pursuing revenge for his brother’s blood by a journey towards the Hitasp's stronghold only to find out that something much more important has been taken in the raid of Siavoshgard and Garshasp’s bravery is to play a big role in the destiny of the world...
Mythological Background[edit | edit source]
The treasure trove of Persian mythology contains within it some of humanity's oldest and most profound myths. They recount a rich and ancient culture, meaningful literature, and exciting legends that bring to life the excitement of Iranian civilization in all its glory - an experience often lost in the daily travails of modern life. Garshasp is a symbolic recreation of the spirituality, grandeur and mythical atmosphere of ancient Persia, derived from the epic poem Garshapnama written by Asadi Tusi (Firdausi's mentor and professor) and Avesta. Most of the images and scenes depicted in this game are drawn from or based directly upon historical resources and ancient stone carvings found throughout Iran, and a chain of thoughts that goes back thousands of years to the dawn of Western and Eastern civilizations alike.
Free software[edit | edit source]
Due to trade sanctions against Iran, Fanafzar used mainly free software tools to develop Garshasp. These include the OGRE engine, OpenAL library, Boost C++ Libraries, and WxWidgets. They have also said that they would love to make a Linux client.
References[edit | edit source]
- Iranian Game Developer Prepares to Launch Title Game Politics, March 22, 2010
- Interview With Amir From Fanafzar – Garshasp Developers Linux Gaming News, September 7, 2009
- Garshasp – Action Adventure Game Linux Gaming News, August 24, 2009