Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Ghost Manor

From Codex Gamicus
Jump to: navigation, search
Ghost Manor
ArtilleryduelGhostManorcartridge.jpg
Basic Information
Type(s)
Video Game
[[Xonox]][[Category:Xonox]]
[[Xonox]][[Category:Xonox]]
Adventure
Atari 2600 Joystick
Atari 2600
Ratings
N/A
Atari 2600
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Ghost Manor is a game released for the Atari 2600. It was sold in both Double-Ender and single game cartridge formats by Xonox.

Gameplay[edit | edit source]

You play either a boy or a girl whose beloved has been abducted by Dracula. You must get to his dark castle and rescue your loved one before time runs out. In the first screen you play tag with a ghost or skeleton, trying to get all the spears you can to knock out the targets in the front of the castle blocking your entry, making sure you don't get bludgeoned by the mummy at the gate. Once you enter, you must search the crypts for crosses that will give you power to defeat Dracula, making sure you don't run into the moving wall that will zap you. Once you have all the crosses, go into Dracula's room and repel him into one of his holding chambers so he will let loose his captive, and you will end the game with a "happily ever after" moment. Fail at any point in the game and both you and your loved one with vanish at sunrise.