Giga Wing Generations

From Codex Gamicus
Jump to: navigation, search
Giga Wing Generations
Basic Information
Video Game
[[Takumi Corporation]][[Category:Takumi Corporation]]
[[Arcade version:
Taito Corporation

PS2 version:
Taito Corporation
505 Game Street
]][[Category:Arcade version:
Taito Corporation
PS2 version:
Taito Corporation
505 Game Street

Vertical scrolling shooter,
Manic shooter
Vertically oriented
8-way joystick, 2 buttons
Arcade and PlayStation 2
PEGI: 12+
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

GigaWing Generations (翼神?) (also known as Yokushin: GigaWing Generations) is a 2004 vertically scrolling shooter arcade game developed by Takumi and published by Taito on their Taito Type X arcade system board. It was ported to the PlayStation 2 console in 2005.

Overview[edit | edit source]

GigaWing Generations is the third game in the series. This one has no characters to pilot the 4 selectable planes and no storyline. Each ship varies in ability more drastically than they do in previous Giga Wing games including flight speed and shot type. The player now selects which stage (out of two) to tackle first (in previous Giga Wings the plane choice affected the starting stage). It's also the first game in the series to use a vertically aligned monitor.

Playstation 2 version[edit | edit source]

PlayStation 2 version added score attack mode, and the ability to change monitor settings.

The framerate of the PlayStation 2 port is lower than other Giga Wing games. This makes dodging the huge amount of bullets amid the (even larger) array of collectible 'Power Items' a slightly more difficult task than it could have been.

Game play[edit | edit source]

In 2-player mode, both player shares the same multiplier, which allows players to reach score levels otherwise impossible to achieve in single player mode.

Fighters[edit | edit source]

  • Hawk: Wide angle fire.
  • Eagle: Slow speed, includes homing shot.
  • Robin: High speed, straight laser fire.
  • Grouse: Straight and mine shots.

External links[edit | edit source]