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|GNU GPL v2|
|Awards | Changelog | Cheats | Codes | Codex |
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Videos | Walkthrough
Development[edit | edit source]
As of 2009, development on the original game has ceased. There are, however, two branches of the engine which are under active development: While MegaGlest provides cross-platform multi-player gaming (Internet/LAN) and includes its own tech tree and tilesets, Glest Advanced Engine's focus is on improved single player gaming.
Gameplay[edit | edit source]
Glest is set in a medieval fantasy world with two factions, Magic and Tech, each with their own set of units, buildings and upgrades. The Tech faction uses traditional human warriors and has medieval mechanical devices in its arsenal, and are strong in melee combat. The Magic faction is designed for advanced players with most of their units morphed from or summoned by others. It lacks the hand-to-hand combat strength of the Tech faction but features more versatile units.
Tilesets are selected at the new game setup menu and determine the graphical nature of the Glest game world. Glest was released with three default tilesets, Forest, Winter and Dark Forest.
Reception[edit | edit source]
About.com highlighted the detailed 3D graphics in Glest, but criticized the underdeveloped gameplay and small number of maps in that version.
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References[edit | edit source]
- Haas, Andre. Linux Game: Glest. About.com. Retrieved on 2010-05-23 “Glest is a game that would be an interesting try for all RTS lovers. If you can get the developers to continue working on this, I would be thankful. The graphics, as they are, may impress you. The audio music is also decent. The gameplay is just a few steps away from becoming fully developed.”