Go! Go! Hypergrind
Go! Go! Hypergrind | |
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Basic Information | |
Type(s) |
Video Game |
Team Poponchi | |
Atlus | |
Sports | |
GameCube | |
Retail Features | |
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Ratings | |
GameCube November 18, 2003 | |
Awards | Changelog | Cheats | Codes | Codex Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches Ratings | Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
Go! Go! Hypergrind is a skateboarding video game for the Nintendo GameCube that was developed by Team Poponchi at Atlus Japan and published by Atlus USA. Animation studio Spümcø served as a collaborative art design firm for the game.
Plot[edit | edit source]
In the game, Spümcø is holding auditions in the "Toon World" for a new skateboarding cartoon called Go! Go! Hypergrind. In the Story Mode, you choose one of the cartoon star hopefuls and attempt to impress Spümcø and pass the audition.
Gameplay[edit | edit source]
In the game, the player selects several cartoon characters as they skate through areas to help impress Spümco and win the audition.
Reception[edit | edit source]
The game received mixed reviews from critics. Some sites praised the games quirky style and gameplay, while others criticized the simple skateboard controls.