Go! Go! Hypergrind

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Go! Go! Hypergrind
Go! go! hypergrind.jpg
Basic Information
Video Game
Team Poponchi
Retail Features
Go! Go! Hypergrind
CanadaUnited StatesMexico North American Release Date(s)
November 182003
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Go! Go! Hypergrind is a skateboarding video game for the Nintendo GameCube that was developed by Team Poponchi at Atlus Japan and published by Atlus USA. Animation studio Spümcø served as a collaborative art design firm for the game.

Plot[edit | edit source]

In the game, Spümcø is holding auditions in the "Toon World" for a new skateboarding cartoon called Go! Go! Hypergrind. In the Story Mode, you choose one of the cartoon star hopefuls and attempt to impress Spümcø and pass the audition.

Gameplay[edit | edit source]

In the game, the player selects several cartoon characters as they skate through areas to help impress Spümco and win the audition.

Reception[edit | edit source]

The game received mixed reviews from critics. Some sites praised the games quirky style and gameplay, while others criticized the simple skateboard controls.