Codex Gamicus
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Go To Hell
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Go To Hell
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==Meters== *Health–if the player runs into a bat, snake, torch, spike or lava, their food level is empty, or if they are underwater for too long, their health meter goes down. Once the player’s health meter is empty they will lose a life. Health can be regained by picking up a health kit. If the player’s food level is empty then they will start losing a bit of health every time they use their ax. *Food—every time the player swings their ax, this meter will go down a notch. Grabbing a piece of food will refill the meter some. *Oxygen–the player’s oxygen levels will go down when their head is underwater. If they cannot refill their oxygen level after it bottoms out then they will start losing health levels, along with a life if their health meter bottoms out as well.
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