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God of War (2018)
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God of War (2018)
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===Combat=== The combat system has been completely rebuilt, taking a slower, more methodical form. Kratos's basic attacks consist of a standard Light and Heavy attack, the nature of which depends on what weapon he is using. Kratos's new default weapon is the Leviathan Axe, a battle axe imbued with ice elemental power. Similar to Mjolnir, it can be thrown and summoned back at will. Late in the game, Kratos regains his signature Blades of Chaos, which use fire elemental power. Lastly, Kratos can use hand-to-hand combat, allowing the player to customize their fighting style. Kratos's move set can be expanded by purchasing moves with experience points. Both the Leviathan Axe and Blades of Chaos can be upgraded, as well as equipped with different "Runic Attacks" (one Light, one Heavy each). Kratos also has the ability to use "Spartan Rage": while in this state, Kratos is immune to damage, and uses powerful bare-handed attacks against enemies. Spartan Rage, as well as Kratos's health, can be upgraded by finding and solving "Nornir Chests" scattered throughout the world. During combat, Atreus can be commanded to shoot arrows at enemies. While his arrows do little damage, they can distract or stun enemies, causing enemies to shift their attention away from Kratos. Atreus's AI changes in response to the game's progression, and his move set can also be expanded with experience points. Enemies encountered will have a threat level between 1 and 8 (which rises as the game progresses). The color of an enemy's health bar will range from green to purple, depending on how their level compares to Kratos (light green indicates a lower level, while purple notes a significantly higher level).
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