Gradius IV

From Codex Gamicus
Jump to: navigation, search
Gradius IV
Basic Information
Type(s)
Video Game
Konami Computer Entertainment Tokyo
Konami
Shoot 'em up
Arcade and PlayStation 2
Retail Features
Gameplay-Single-player.png
Japan Japanese Release Date(s)
February 1998
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Gradius IV is a shmup from the Gradius series released in 1999 for the arcades and PlayStation 2 as a bundle.

Released in Japanese arcades as "Gradius IV Fukkatsu" (Fukkatsu being Japanese for "resurrection"), Gradius IV was the first Gradius game ported to the PlayStation 2. IV lacked the Weapon Edit function of its predecessor, but it had a bigger array of weaponry than the original Gradius games. Released on the PS2 as a compilation pack together with the arcade version of Gradius III. ("Gradius III & IV").

Gameplay[edit | edit source]

You control a spaceship with which you use to fly through space and several different types of terrain, blasting at spaceships, aliens, organisms, and armaments. You collect power-up pods that you can use to activate power-ups such as speed, bombs, double-shots, lasers, options, and shields. At the end of the level there is a boss creature that you must defeat to continue on to the next level.

Wikipedia-logo.png This page uses content from Wikipedia. The original article was at Gradius IV. The list of authors can be seen in the page history. As with Codex Gamicus, the text of Wikipedia is available under the Creative Commons Attribution-Share Alike 3.0 (unported) license. The content might also be available under the terms of the GNU Free Documentation License.