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Grand Ages: Rome
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Grand Ages: Rome
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===Buildings=== *Resource Buildings *Lumbermills - Depending on the number of trees around and research done, provides wood supply for buildings. Requires an available source of Plebs or Slaves within its radius to function. *Brickworks - As long as there is a water source and available Plebs or Slaves within its radius, it will provide a set number of bricks for buildings. *Stone Quarry - Built on top of stone deposits and provides stone. Must have an available source of Plebs or Slaves within its radius to function. *Iron Mine - Provides iron to such buildings as weaponsmiths and blacksmiths. Requires an available source of Plebs or Slaves within its radius to function. *Flax Farm - Provides flax for linen makers to make linen. Requires an available source of Plebs or Slaves within its radius to function. *Food Production Buildings *Farmer's Market - Provides food from other food production buildings to the population within its radius. Requires an available source of Plebs or Slaves within its radius to function. *Wheat Farm - Provides wheat to supply population with food via farmer's market or supplies wheat to watermill. Requires an available source of Plebs or Slaves within its radius to function. *Pig Farm - Provides meat to supply population with food via a farmer's market or supplies meat to butcher's shop. Requires an available source of Plebs or Slaves within its radius to function. *Olive Farm - Provides olives Requires an available source of Plebs or Slaves within its radius to function. *Grape Vinery - Provides grapes
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