Grand Prix 3
|Grand Prix 3|
|Grand Prix engine|
|European Release Date(s)|
|North American Release Date(s)|
August 24, 2000
|Achievements | Awards | Changelog | Cheats |
Codes | Codex | Compatibility | Covers | Credits | DLC
Help | Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Grand Prix 3 (GP3) is a computer racing simulator by MicroProse. Released in 2000 by Hasbro Interactive featuring the 1998 Formula One season (with all drivers except Jacques Villeneuve, who is instead replaced by a fictional character, John Newhouse). The game wasn't as well received as its predecessors, but at the time was widely considered to be the best racing simulation available.
An add-on to the game, called GP3-2000 or GP32k, was released by Hasbro which updated the game to the 2000 Formula One season. A few other changes were made as well including: updated damage physics including damage from on-circuit debris, improved AI, a new replay system, and EAX 3D-sound.
Major Changes from Grand Prix 2[edit | edit source]
Weather - GP3 not only added the possibility of 'wet' races, it also added variable rainfall, i.e. the track's wetness changing throughout the course of a race, and varying levels of wetness at different points on the track. GP2 did not feature wet races.
Commentary - Players received communications from their team, about incidents on the track or when they needed to pit. Some of these sounds were included in Grand Prix 2 but were not active in the game.
References[edit | edit source]
[edit | edit source]
- GrandPrixGames Official Site
- Grand Prix 3 Grand Prix 3 Official Site
- Grand Prix 3 at the Open Directory Project
- 'Grand Prix 3' at MobyGames
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