Guard Scorpion (FF VII)

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Guard Scorpion
Boss-Guard-Scorpion-FF7.png
Enemy Class Level HP MP AP EXP Gil
12
800
0
100
10
100
Attack MDefense Luck MAttack Defense Defense% Dexterity
30
256
1
15
40
0
60
Drops
Assault Gun (100% chance)
Steal
N/A
Morph
N/A
Attacks
Locations
Midgar - No.1 Reactor
Battle Notes
  • When the battle starts, Guard Scorpion starts out in Form 1. After performing two damaging attacks, it will raise its tail, entering Form 2; after a while, the tail will lower, and the boss will enter Form 1 again.
  • While in Form 2, Defense is raised to 255, and MDefense is raised to 384.
  • This boss has a fixed attack pattern. Search Scope -> Attack -> Search Scope -> Attack -> Raise Tail to enter Form 2 -> Wait (counter-attack if attacked) -> Lower Tail to enter Form 1 -> Repeat
Elemental Resistance
Status Effect Resistance