|European Release Date(s)|
April 28, 2005
|North American Release Date(s)|
April 26, 2005
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Guild Wars is a fantasy MMORPG that is free to play online once the initial software is purchased. Guild Wars is an episodic series of multiplayer online role-playing games developed by ArenaNet and published by NCsoft. Three stand-alone episodes and one expansion pack were released in the series from April 2005 to August 2007.
Campaigns[edit | edit source]
The first campaign, Guild Wars Prophecies (originally named Guild Wars), was released on April 28, 2005. The Prophecies storyline is situated on the continent of Tyria and revolves around the Flameseeker Prophecy, a prophecy made by an ancient dragon.
Prophecies was followed by Guild Wars Factions on April 28, 2006, released exactly a year after Prophecies. Factions is situated on the small southern continent of Cantha that is separated from Tyria by a vast ocean. The events of the Factions campaign concern the return from death of a corrupted bodyguard named Shiro Tagachi. Factions features a global persistent war between the rival vassal nations of Cantha, the Luxons and the Kurzicks, and the notion of guild alliances.
The third campaign, Guild Wars Nightfall, was released on October 27, 2006. Nightfall features the arid continent of Elona, joined to southern Tyria across a vast desert. Nightfall introduced heroes, advanced computer-controlled units that can be micro-managed by players, including the ability to customize their skill layout and equipment.
Scrapping their initial plans for a fourth campaign, ArenaNet has released an expansion pack, Guild Wars Eye of the North, to the previous three campaigns on August 31, 2007.
Also ArenaNet has announced in PC-Gamer no.161 May 2007 about their plans of releasing a whole new Guild Wars 2 that would not be fully compatible with the rest.
Characters[edit | edit source]
An extensive list of the main characters in the series can be found at Guild Wars characters.
[edit | edit source]
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