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Half-Life 2
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Half-Life 2
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===Pre-Release=== * A [[source code]] leak from Valve's internal network in early September 2003, through the exploitation of bugs in [[Microsoft Outlook]]. Several people were subsequently arrested in June 2004, in suspicion of involvement in the source code leak. * A [[Beta version|Beta]] leak at roughly the same time as the source code leak, which revealed the unfinished game to a number of users in the Internet, and was also the origin of the "physgun" weapon - a tool which could be used to interact with the physics objects in the game, such as ragdolls, as well as to weld them together. * A [[Gone gold|going gold]] hoax, which was announced using a stolen account of a Valve employee, on August 27, 2004. * A legal battle between [[Vivendi Universal Games]] (VUG) and Valve Software over the distribution of ''Half-Life 2'' to cyber cafes, which was revealed to the public on September 20, 2004. The two parties eventually announced a settlement agreement on April 29, 2005, stating that: ** The authority of distributing cyber cafe licenses are to be handed over to Valve from VUG (and [[Sierra Entertainment|Sierra]]), and licenses granted by VUG and Sierra to cyber cafes prior to the agreement are revoked. ** VUG would cease distributing all retail packaged versions of Valve games by August 31, 2005.
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