|Video game developer|
|May 28th 1996|
|Computer and video game industry|
Innerloop Studios (commonly abbreviated to Innerloop) was a Norwegian video game developer operating from 1996 to 2003. The company was founded as Innerloop Technologies in May 1996 by a group of ex-employees of the Oslo-based video game company Funcom. After entering into a partnership with the video game developer and publisher Eidos Interactive, Innerloop merged with DiMaga Studios in 1997 and changed its name to Innerloop Studios to reflect the merger. In the fall of 2000, Swedish electronic entertainment company Vision Park acquired the studio. In 2002, Innerloop once again became an independent company before shutting its doors in June 2003.
Company staff numbers ranged between 15 and 25 at various times throughout the company's existence.
Innerloop was widely known for its graphics technology, first on display in the flight simulator JSF - Joint Strike Fighter. With the release of Project I.G.I.: I'm Going In in December 2000, the exclusion of being able to save the game within a level created controversy amongst its fans. Except the sports game Sega Extreme Sports for Sega Dreamcast, Innerloop chose to develop exclusively for the PC platform.
Co-founder Henning Rokling was the company's Managing Director until the studio shut down its operations in 2003. In addition to working with Eidos Interactive, Innerloop also worked with Infogrames, Sega, Empire Interactive and Codemasters.
Games[edit | edit source]
|JSF - Joint Strike Fighter||1997||Microsoft Windows|
|Project I.G.I.: I'm Going In||2000||Microsoft Windows|
|Sega Extreme Sports||2000||Sega Dreamcast, Microsoft Windows|
|Jul i Blafjell||2002||Microsoft Windows|
|I.G.I.-2: Covert Strike||2003||Microsoft Windows|