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In gaming, Intelligence, sometimes referred to as Intellect, can represent multiple factors within a game. For some games, it refers to how much damage a magic-wielding player can deal, while in others, it allows for dialogue to change, or even unlock hidden paths. The Fallout franchise is notable for changing dialogue if the player puts too few points into Intelligence, while in Dungeons and Dragons, the player effectively cannot speak if the player's character has an Intelligence score of 7 or lower.