Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Javaground
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Javaground
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Infobox Company | company_name = Javaground | company_logo = javaground-logo.png | company_type = [[Private company|Private]] | foundation = 2001 | location = [[Irvine, California]], [[U.S]] | key_people = | industry = [[Mobile game|Mobile Game Development]] and Mobile Development/Porting Tools | products = '''Games:''' Angels and Demons, UniWar (iPhone), Jeopardy! (iPhone), Blood+, Wheel of Fortune (iPhone), Quantum of Solace, James Bond Top Agent, Jeopardy! Deluxe, Wheel of Fortune Deluxe, Spider-Man 3 Puzzle, [[God of War: Betrayal]], Spider-Man 3 Action, Snoop Dogg Cruisin', Fish n' Tunes, James Bond: Casino Royale, and more<br />'''Tools (Xpress Suite):''' Resource Manager, Level Editor, Universal Emulator, Porting Engine, and Avancys<br />'''Mobile Marketplace:''' [http://www.xpressed.com Xpressed.com] | revenue = | operating_income = | net_income = | num_employees = | parent = | subsid = | homepage = [http://www.javaground.com Javaground Official Web Site] | footnotes = }} '''Javaground''' is the provider of a suite of development and porting tools for the [[mobile games]] industry called the Xpress Suite. The company is also a developer of mobile games. Javaground's Xpress Suite is noted for its set of automated converters, which are used to create games for a range of platforms including [[iOS]], [[Windows Mobile]], [[Android]], and [[BREW]], from a single set of [[Java ME]] source code. <ref>[http://www.phonemag.com/index.php/weblog/read_more/20070624javaground_enabling_developers_to_port_applications_to_brew_with/ Javaground June 2007 Press Release at phonemag.com]</ref> <ref>[http://www.marketwire.com/press-release/Javaground-938054.html Javaground January 2009 Press Release at marketwire.com]</ref> == Javaground Games == In addition to numerous game porting projects, Javaground has completed the following original mobile games, most of which have been published by Sony Online Entertainment: *Angels and Demons - [http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=313193427&mt=8 iTunes App Store] (2009) * Uniwar (iPhone) - [http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311456818&mt=8 iTunes App Store] (2009) * Jeopardy (iPhone) - [http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309398771&mt=8 iTunes App Store] (2009) * Blood+ (2009) * Wheel of Fortune (iPhone) - [http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306774640&mt=8 iTunes App Store] (2009) * Quantum of Solace - [http://www.sonypictures.com/mobile/quantumofsolacemobile/ Demo] (2008) * Afterworld (2008) * Rock & Roll Jeopardy! (2008) * Wheel of Fortune Road Trip (2008) * James Bond Top Agent (2008) * Jeopardy! Deluxe (2008) * Wheel of Fortune Deluxe - [http://www.wheeloffortune.com/games/mobile/ Demo] (2008) * Ivan Mosecovich's Brain Waves (2007) * Spider-Man 3 Puzzle (2007) * ''[[God of War: Betrayal]]'' - [http://www.sonypictures.com/mobile/godofwarbetrayal/ Demo] (2007) * Spider-Man 3 Action (2007) * Snoop Dogg Cruisin' - [http://www.sonypictures.com/mobile/snoopdoggcruisin/ Demo] (2007) * Fish n' Tunes - [http://www.sonypictures.com/mobile/fishntunes/index.html Demo] (2007) * James Bond: Casino Royale (2006) <br /> Some of Javaground's porting projects include: * Ghouls 'n Ghosts - Capcom (2007) * Q*Bert - Sony Online Entertainment (2007) * Volfied - Taito Corporation (2007) * Caterpillar - Tiki Games (2006) * Elevator Action - Sony Online Entertainment (2005) * The Legend of Zorro - Sony Online Entertainment (2005) <br /> In mid April 2009 Javaground released their first major independent title, [http://www.uniwar.com UniWar], which debuted on the iPhone. In less than a week it was in the list of top 10 games on the [http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311456818&mt=8 iPhone App Store], carrying a constant 4.5 star average rating for most of the week. == Xpress Suite (Javaground's Development Tools) == {{Anchor|Xpress Suite}} <!-- redirect target and direct link from other articles --> Javaground's development tool suite, known as the Xpress Suite, consists of the following components: === Resource Manager === Resource Manager is used to create, optimize and manage assets. It is used to configure game graphics, animation sequences, palettes, fonts, and multi-lingual translations. Resource Manager offers sophisticated 2D animation capabilities, as well as graphical optimization tools used for the creation of compact game content files. === Level Editor === Game environments constructed in the Javaground Level Editor may consist of background tiles, static scenery objects, and custom movable objects such as characters and items. The level editor supports parallax scrolling and is suited for the creation of side-scrolling platformers, overhead RPGs, and isometric games. === Universal Emulator === Javaground's Universal Emulator was designed to streamline the process of testing and debugging. The application emulates a wide variety of devices, making it possible to test and debug a game without having to first install it onto a mobile phone. === Porting Engine === This tool automatically generates builds for a variety of devices and platforms from a single set of source code. Builds generated by this application are customized for the unique constraints and bugs present on each device. Javaground's conversion tools convert Java ME code into numerous target formats. Although most mobile phones sold worldwide rely on the Java standard, a significant number of service providers offer BREW based devices, in addition to Android, Windows Mobile, and the iPhone. Javaground's converters eliminate the need to develop a different set of source code for each of these platforms. === Database === The Javaground Database profiles the characteristics of a variety of mobile devices. Mobile games are often created for devices with widely varying technical capabilities, and the database assists developers by specifying which game features should be enabled on each device. === Avancys === Avancys is Javaground's provisioning server, used for maintaining information on product life cycles, variants, and localization. It is used extensively for QA operations. == Xpressed.com == {{Anchor|Xpressed.com}} <!-- redirect target and direct link from other articles --> In early 2009 Javaground launched a new mobile game marketplace called [http://www.xpressed.com Xpressed.com]. When launched, the site already featured well over 300 unique titles from over 20 publishers. Some of the more notable features of the service are: * The availability of downloadable demos for all games * Web based demos for all games which can be embedded in other sites * An option to pay a flat rate to have unlimited access to nearly all games * and the ability for developers to come together and form new studios to publish their own games == History and Location == Javaground was founded in 2001 in Brussels, Belgium. Javaground is currently based in Irvine, California. The company also has an office in Imola, Italy. ==External links== * [http://www.javaground.com Javaground Official Web Site] * [http://www.xpressed.com Xpressed.com (Javaground's mobile game marketplace)] * [http://www.pocketgamer.biz/r/PG.Biz/Indiagames+news/news.asp?c=10126 Indiagames trumpets porting speed increase using Xpress Suite] * [http://www.prweb.com/releases/2008/11/prweb1645484.htm Indiagames Saves 50-Plus Percent in Mobile Game Porting Costs Using Javaground's Xpress Suite] == References == {{reflist}} {{God of War}} [[Category:Companies established in 2001]] [[Category:Mobile phone game companies]] [[Category:Video game companies of the United States]] [[Category:Video game developers]]
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:((
(
view source
) (protected)
Template:))
(
view source
) (protected)
Template:Anchor
(
view source
) (protected)
Template:ArrayBusinessCategory
(
view source
) (protected)
Template:ArrayCompanyType
(
view source
) (protected)
Template:ArrayIndustryType
(
view source
) (protected)
Template:CompanyIndustrySwitch
(
view source
) (protected)
Template:CompanyInfobox
(
view source
) (protected)
Template:CompanyTypeSwitch
(
view source
) (protected)
Template:God of War
(
view source
)
Template:Infobox Company
(
view source
)
Template:Navbar
(
view source
) (protected)
Template:Navbox
(
view source
) (protected)
Template:Reflist
(
view source
) (protected)
Template:StatusSwitch
(
view source
) (protected)
Template:Transclude
(
view source
) (protected)
Template:Β·
(
view source
) (protected)
Follow on IG
TikTok
Join Fan Lab