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Logo used in the iPhone/iPod version.
|iOS, Microsoft Windows and Xbox 360|
|Xbox Live Arcade|
|International Release Date(s)|
November 2, 2007
|European Release Date(s)|
October 20, 2008
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Jelly Car (also known as JellyCar and Jello Car) is a popular game developed for multiple platforms, and later ported to the iPhone and iPod Touch (on which it is arguably most well-known), in which the player must control a small car across a two-dimensional landscape whilst maintaining balance by means of (in the case of platforms on which it is supported) accelerometers.
The game features soft body physics which gives it its distinctive gameplay and style, setting it apart from other games of a similar genre. The game has proven extremely popular on the App Store, having reached top ratings and feature-status.
On September 19, 2009, an update to the iPhone/iPod touch version of the game was released, which included a video promoting the future release of JellyCar 2. Some users reported that the video did not play for them, and instead simply played the music from the video, followed by a graphic announcing the upcoming game. On 9/24/09 version 1.5.1 was released to fix this bug.
Gameplay on iPod Touch and iPhone[edit | edit source]
On the iPod or iPhone, the Jelly Car is accelerated by tapping and holding your fingers on either side. There is a special feature that allows the car to be enlarged when the player taps the car. This, however, is limited so you can be giant for a short period of time.