Codex Gamicus
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Jump Bug was the first platform game to include smooth horizontal scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland[1] and released to arcades in 1981, only five months after Donkey Kong.[2]

Gameplay[ | ]

File:Jump Bug.png

Gameplay of Jump Bug.

A player controls a constantly bouncing car while driving through various environments including a city, pyramid and underwater. Unlike most other sidescrollers at that time, the main character, a buggy is jumping constantly. The height of the jump and speed of a fall can be controlled with up and down key. Player is also able to shoot down various enemies that appear on a stage. Points are gained by collecting treasure, killing enemies and jumping on clouds.[3]

External links[ | ]

References[ | ]

  1. ジャンプバグ レトロゲームしま専科. Retrieved on 2008-06-18
  2. Jump Bug. Arcade History. Retrieved on 2006-11-21
  3. KLOV
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