Jump Bug
Jump Bug | |
---|---|
Basic Information | |
Type(s) |
Video Game |
Hoei Corporation | |
Rock-Ola | |
Platform | |
Arcade | |
Retail Features | |
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Play Information | |
Player(s) |
1-2 |
1981 | |
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live | |
Jump Bug was the first platform game to include smooth horizontal scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland[1] and released to arcades in 1981, only five months after Donkey Kong.[2]
Gameplay[edit | edit source]
File:Jump Bug.png
Gameplay of Jump Bug.
A player controls a constantly bouncing car while driving through various environments including a city, pyramid and underwater. Unlike most other sidescrollers at that time, the main character, a buggy is jumping constantly. The height of the jump and speed of a fall can be controlled with up and down key. Player is also able to shoot down various enemies that appear on a stage. Points are gained by collecting treasure, killing enemies and jumping on clouds.[3]
External links[edit | edit source]
- Jump Bug at MAWS
References[edit | edit source]
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