Jump Bug

From Codex Gamicus
Jump to: navigation, search
Jump Bug
300px
Arcade flyer for Jump Bug.
Basic Information
Type(s)
Video Game
[[Hoei Corporation]][[Category:Hoei Corporation]]
[[Rock-Ola]][[Category:Rock-Ola]]
Platform
Arcade
Main Credits
[[Hoei Corporation]]
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough


Jump Bug was the first platform game to include smooth horizontal scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland[1] and released to arcades in 1981, only five months after Donkey Kong.[2]

Gameplay[edit | edit source]

File:Jump Bug.png
Gameplay of Jump Bug.

A player controls a constantly bouncing car while driving through various environments including a city, pyramid and underwater. Unlike most other sidescrollers at that time, the main character, a buggy is jumping constantly. The height of the jump and speed of a fall can be controlled with up and down key. Player is also able to shoot down various enemies that appear on a stage. Points are gained by collecting treasure, killing enemies and jumping on clouds.[3]

External links[edit | edit source]

References[edit | edit source]

  1. ジャンプバグ レトロゲームしま専科. Retrieved on 2008-06-18
  2. Jump Bug. Arcade History. Retrieved on 2006-11-21
  3. KLOV

ja:ジャンプバグ