Jurassic Park Interactive
|Jurassic Park Interactive|
|American Release Date(s)|
|May 10, 1994|
|Japanese Release Date(s)|
|December 2, 1994|
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Jurassic Park Interactive was the only strategy-based action game based on the 1993 movie Jurassic Park. It was released in 1994 exclusively for the 3DO Interactive Multiplayer by Universal Interactive.
Though footage from the film is included in the opening sequence, actual shots of actors' faces are noticeably edited out because none of them ever signed a release granting their likeness in a video game. As a result, look-alike actors portray the characters in further game cutscenes and images.
Gameplay[edit | edit source]
The game's interface is set as a computer screen that allows you to navigate a map of the island, as well as a collection of five minigames programmed by Dennis Nedry. Players have to locate various guests on the map, then engage in a short action level that either involves outrunning a Tyrannosaurus in a jeep, escaping from a small building containing Raptors, or shooting approaching Dilophosaurus with a charged electric gun. The end of the game comes once the player successfully relocates all of the island's guests to the helipad dock and locates outside help by breaking through the minigames.
Depending on the difficulty level chosen (Normal, Hard, or Expert), more guests were shown on the map to be saved, and less time was allowed in total to break through the minigames.
Reception[edit | edit source]
Electronic Gaming Monthly rated the game 9 out of 10 in their 1995 Videogame Buyer's Guide.