|Brøderbund, Soft Pro|
|Apple II, Commodore 64, Family Computer, Palm OS and Atari 7800|
|International Release Date(s)|
|North American Release Date(s)|
|Japanese Release Date(s)|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Karateka is a martial arts game designed by Jordan Mechner. It is designed to resemble classic martial arts films, including cinematic techniques such as cross-cutting.
From the in-game introduction:
- High atop a craggy cliff, guarded by an army of fierce warriors, stands the fortress of the evil warlord Akuma. Deep in the darkest dungeon of the castle, Akuma gloats over his lovely captive, the princess Mariko.
- You are one trained in the way of karate: a karateka. Alone and unarmed, you must defeat Akuma and rescue the beautiful Mariko.
- Put fear and self-concern behind you. Focus your will on your objective, accepting death as a possibility. This is the way of the karateka.