Kawasaki Superbike Challenge
|Kawasaki Superbike Challenge|
|Domark Software Inc., Time Warner Interactive|
|8 Bit cartridge|
|Genesis and SNES|
|North American Release Date(s)|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Kawasaki Superbike Challenge is a Super Nintendo Entertainment System and Sega Genesis game where players get to race around in Kawasaki superbikes. The object is to grab first place in order to grab top honors at the end.
Description[edit | edit source]
Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes fourteen standard-length race tracks, plus the Suzuka eight Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.
The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be five, ten or fifteen, and there are four skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.
Variations[edit | edit source]
The sequel, Kawasaki Caribbean Challenge, was apparently not released for the Genesis/Mega Drive. This entry uses the Domark F1 game engine.
|This article is a stub. You can help Codex Gamicus by .|