Kirby (series)

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Kirby (series)
Front-Cover-Kirby-Air-Ride-EU-GC.jpg
Box Art of Kirby Air Ride
Basic Information
Type(s)
Series
HAL Laboratory, Nintendo, Good-Feel, Natsume, Capcom
Nintendo
Action, Platform
Game Boy, Game Boy Advance, Game Boy Color, Nintendo 3DS, Nintendo 64, Nintendo DS, NES, Nintendo Switch, SNES, Wii and Wii U
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

The Kirby series originated as unique 2D platformers. Game designer Masahiro Sakurai was a driving force behind this series before being known for Super Smash Bros. and Super Smash Bros. Melee. What made the Kirby games different from the standard Super Mario Bros. game was that the main character, Kirby, didn't (and couldn't) simply jump on the heads of enemies to do away with them. He could eat them. Swallow them whole and take their power, which he would use against his enemies. To further differentiate from Mario, Kirby could float, and for a good while, too.

Over the years, there have been some spin offs of the series. These include the simple racing game Kirby Air Ride and the offbeat semi-platformer for the Nintendo DS, Kirby: Canvas Curse.

For a list of games, characters, items, and more see Category:Kirby series

Games[edit | edit source]