Kirby Air Ride
|Kirby Air Ride|
|GameCube Game Disc|
|European Release Date(s)|
February 22, 2004
|North American Release Date(s)|
October 13, 2003
|Japanese Release Date(s)|
July 11, 2003
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Gameplay[edit | edit source]
Kirby Air Ride is a racing game, focusing around the use of the famed Warpstar, however, other vehicles (and characters) can be used/unlocked throughout gameplay. The vehicles hover above the ground and move on their own, and they have the ability to boost. There are three modes in Kirby Air Ride:
Air Ride - A regular race. There are a multitude of enemies littered around each race, some of which provide the racers with a copy ability (such as Microphone or Bomb).
Top Ride - A top-down "mini-race" with fast-paced action and items galore.
City Trial - A unique mode, as players ride around a major city collecting power-ups within the allotted time. In this mode, racers are able to switch out of their vehicles and hop in any one they see. Events can happen (such as meteors landing all over the city). There are three parts to a legendary vehicle scattered around the city (hidden in red boxes), collect all three to unleash it's power! Once time is up, the racers go through a "stadium" event which can be anything from a simple drag race, to an action-packed demolition derby.
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