Kiss: Psycho Circus: The Nightmare Child

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Kiss: Psycho Circus: The Nightmare Child
Basic Information
Video Game
Third Law Interactive, Tremor Entertainment
Gathering of Developers, Take-Two Interactive Software
First-person Shooter
Microsoft Windows and Dreamcast
Game Boy Color and PlayStation
Retail Features
Kiss: Psycho Circus: The Nightmare Child
Technical Information
European Union European Release Date(s)
January 192001
CanadaUnited StatesMexico North American Release Date(s)
Microsoft Windows
July 182000
October 292000
Australia Australian Release Date(s)
January 192001
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

KISS: Psycho Circus - The Nightmare Child is a first person shooter computer game developed by Third Law Interactive and published by Gathering of Developers for the PC in August 2000. It was also released later that year for the Dreamcast (using Windows CE) following a port by Tremor Entertainment. The game is based on Todd McFarlane's KISS: Psycho Circus series of comic books, themselves inspired by the rock band KISS. KISS: Psycho Circus was the first game to be developed by Third Law Interactive, themselves having recently formed in December 1998 after a widely publicized mass walkout from Ion Storm.[1] Versions for the PlayStation[2] and the Game Boy Color[3] were planned, but were later canceled. The PC version of the game was done on the an enhanced version of the Lithtech engine, licensed from Monolith Productions.

The game's story revolves around a KISS tribute band, who suddenly receive superhuman powers.

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